Don't Starve Together Dedicated Server Requirements

A server with the Caves runs two copies of the game, one per world, and memory is what they need most. Below are the figures the Flux plans are built on.

Memory

Measured on a fresh world with nobody on (build 756039): about 1.3 GB for the surface and 1.0 GB for the Caves, about 2.2 GB together, steady with the world running. Players, older worlds and mods add to it, which is why the smallest plan here is 3 GB.

CPU

Each world is one process that mostly uses one core, and with nobody on the two together used under half a core. More players and mods use more of each core rather than more cores.

Hardware by plan

PlanCPURAMStoragePrice
4 Players1.5 vCores3 GB12 GB SSD$4.49/mo
8 Players2 vCores4.5 GB15 GB SSD$5.49/mo
16 Players2.5 vCores6 GB25 GB SSD$6.99/mo
Tip:Every plan runs the surface and the Caves. The player figure is each plan's starting Max Players: you change it in Deployment Settings, up to the game's own 64, but the plans are sized for their own figure.

Disk

The install is about 4.3 GB. The worlds themselves are small; Workshop mods and the backups take the rest.

Ports

One UDP game port per world: 11000 for the surface, the one players connect to, and 10999 for the Caves, where the game moves players when they go down a sinkhole. Both must be reachable. The two worlds talk to each other on a third port that stays inside the server.

Frequently asked questions

How much RAM does a Don't Starve Together server need?

With the Caves, about 2.2 GB on a fresh world with nobody on, measured. 3 GB is the comfortable minimum for a small group; more players and mods want 4 to 6 GB.

What ports does a Don't Starve Together server use?

One UDP port per world: 11000 for the surface and 10999 for the Caves in our setup. Both have to be open.

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