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Don't Starve Together Server Hosting On the Decentralized Cloud

Rent a dedicated Don't Starve Together server from $4.49/mo. The Caves on every plan, any play style, Workshop mods with their settings, and the server console in your browser.

Host your own Don't Starve Together dedicated server on the Flux decentralized cloud. The surface and the Caves on every plan, any play style, Workshop mods with their own settings, the game's world options as a form, saves on every stop, automatic restarts for game and mod updates, and the server console in your browser. 4 to 16-player plans from $4.49/month, with DDoS protection and nodes in 50+ countries.

First week free for new users
Caves
Included on every plan
$4.49
From, per month
5
Play styles to pick from

Manage Everything From One Dashboard

Full control of your Don't Starve Together server from the browser: name, token, play style, the world's options, Workshop mods and their settings, players, files, backups and the server console. No SSH.

Dashboard preview

Overview

status, address, players and version at a glance

Live status

Whether your server is up, who is on and in which world, the day and season, and how much CPU and RAM it uses right now.

World and mod settings

The game's own world options for the surface and the Caves, and each Workshop mod's settings as dropdowns, instead of Lua files.

Server console

Announce, save, roll back, list players, kick and ban, on the surface or in the Caves.

Choose your location

Place the server in any of 50+ countries, and see which of them have room for it right now.

Scale hardware

Add CPU, RAM or disk when your group or your mod list outgrows the plan.

Live console

A real terminal into the container, beside the server log as it happens.

File manager

cluster.ini, both worlds and the logs, straight from the browser.

Backups

Back up both worlds and every setting, and restore them when you need to.

Why Host Your Don't Starve Together Server on Flux?

A Don't Starve Together world is a long project: the base, the farms, the Crock Pot and the chests full of what you gathered before winter. Hosted from someone's own game, it stops when they log off. A dedicated Don't Starve Together server keeps it there for the whole group, whoever is playing.

Every plan runs the surface and the Caves, linked as they are in a game you host yourself, with dedicated vCores and memory reserved for your server on a decentralized cloud of thousands of independent nodes across 50+ countries.

The fiddly parts are handled. Paste your free Klei cluster token and pick a play style; add Workshop mods and set their options from a form; change the world's seasons, creatures and resources with the game's own options. An outdated server disappears from the server list, so this one checks for game and mod updates every 30 minutes and restarts itself onto them, after warning the players.

You still get an ordinary management panel: the server console in the browser, a file browser, a live terminal and backups. Plans start at $4.49/month, billing is pay-as-you-go with no contract, and your world is downloadable whenever you want it.

Why Host Your Don't Starve Together Server With Us

Dedicated Don't Starve Together hosting on the Flux decentralized cloud, with the Caves, Workshop mods, automatic updates, DDoS protection and 50+ global locations

Fast Deployment

Fast Deployment

Provisioned in about 30 seconds; the first start then downloads the 4.3 GB server, so it is up in a few minutes

DDoS Protection

DDoS Protection

Enterprise-grade DDoS protection keeps your server online during attacks

Global Server Network

Global Server Network

Choose from 50+ countries worldwide to minimize latency for players

24/7 Monitoring

24/7 Monitoring

Real-time performance monitoring with automatic alerts

Pay-As-You-Go Pricing

Pay-As-You-Go Pricing

Only pay for resources you use with transparent, flexible pricing

99.9% Uptime

99.9% Uptime

Distributed network architecture ensures maximum availability

Cost Effective

Cost Effective

Save up to 70% compared to traditional cloud providers

Decentralized Infrastructure

Decentralized Infrastructure

No single point of failure across thousands of independent nodes

How to Set Up Your Don't Starve Together Server

No SteamCMD, no cluster.ini, no second shard to wire up, no port forwarding. Go from sign-up to a live server in four steps.

01

Create an account

Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.

02

Pick a plan

Choose 4, 8 or 16 players for the size of your group. You can change it later from the dashboard.

03

Choose a region

Select a server location from 50+ countries worldwide so your server runs close to your players.

04

Name it, paste your token, deploy

Give the server its name, pick a play style, paste your free Klei cluster token and deploy. The first start downloads about 4.3 GB.

Don't Starve Together Server Plans

Dedicated Don't Starve Together hosting from $4.49/month, for 4, 8 or 16 players, with the Caves, Workshop mods, saves on every stop and the server console on every plan.

🎁 First week free for new users*

4 Players · 3GB

$4.49
per month
Up to4 players
Server RAM3 GB
BackupsAutomatic and manual
Storage
12 GBSSD/NVMe
CPU1.5 vCores
BandwidthUnlimited
Recommended

8 Players · 4.5GB

$5.49
per month
Up to8 players
Server RAM4.5 GB
BackupsAutomatic and manual
Storage
15 GBSSD/NVMe
CPU2 vCores
BandwidthUnlimited

16 Players · 6GB

$6.99
per month
Up to16 players
Server RAM6 GB
BackupsAutomatic and manual
Storage
25 GBSSD/NVMe
CPU2.5 vCores
BandwidthUnlimited

We don't sell player slots. The player count on each plan is its starting Max Players: you can change it yourself in Deployment Settings, up to the game's own 64, though each plan is sized for its own figure.

First Week Free*
30-day money-back*
No setup fees
Cancel anytime
No player slot limits

*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Decentralized Infrastructure

Global Don't Starve Together Server Locations

Deploy your Don't Starve Together server on a decentralized network of 6,612 Flux nodes across 54 countries. Pick the closest region for the best ping.

6,612
Active Servers
54
Countries
99.9%
Uptime %
GermanyGermany1,478
United StatesUnited States1,083
FinlandFinland987
FranceFrance716
DenmarkDenmark521
CanadaCanada348
PolandPoland232
RussiaRussia189
United KingdomUnited Kingdom109
NorwayNorway92
UkraineUkraine70
United Arab EmiratesUnited Arab Emirates61
JapanJapan47
SwitzerlandSwitzerland47
AustraliaAustralia43
ChileChile42
SwedenSweden37
SingaporeSingapore36
RomaniaRomania34
ItalyItaly33
LatviaLatvia28
SlovakiaSlovakia21
PortugalPortugal18
SpainSpain15
BulgariaBulgaria15
HungaryHungary15
BelgiumBelgium14
South AfricaSouth Africa11
ArgentinaArgentina10
MalaysiaMalaysia10
Hong KongHong Kong8
EstoniaEstonia8
IsraelIsrael8
LithuaniaLithuania7
LuxembourgLuxembourg6
GreeceGreece6
BrazilBrazil6
ThailandThailand5
IrelandIreland4
MoldovaMoldova4
VietnamVietnam3
GermanyGermany1,478
United StatesUnited States1,083
FinlandFinland987
FranceFrance716
DenmarkDenmark521
CanadaCanada348
PolandPoland232
RussiaRussia189
United KingdomUnited Kingdom109
NorwayNorway92
UkraineUkraine70
United Arab EmiratesUnited Arab Emirates61
JapanJapan47
SwitzerlandSwitzerland47
AustraliaAustralia43
ChileChile42
SwedenSweden37
SingaporeSingapore36
RomaniaRomania34
ItalyItaly33
LatviaLatvia28
SlovakiaSlovakia21
PortugalPortugal18
SpainSpain15
BulgariaBulgaria15
HungaryHungary15
BelgiumBelgium14
South AfricaSouth Africa11
ArgentinaArgentina10
MalaysiaMalaysia10
Hong KongHong Kong8
EstoniaEstonia8
IsraelIsrael8
LithuaniaLithuania7
LuxembourgLuxembourg6
GreeceGreece6
BrazilBrazil6
ThailandThailand5
IrelandIreland4
MoldovaMoldova4
VietnamVietnam3

Don't Starve Together Server Features Explained

Two worlds, one server

A Don't Starve Together server with Caves is two servers, called shards: the surface and the Caves, linked so players move between them through the sinkholes. Every plan here runs both, side by side. Switch the Caves off if your group does not want them, and on again later: the sinkholes are already in the world.

Your Klei cluster token

Every dedicated server logs into Klei with a cluster token, or it does not start. Make one for free at accounts.klei.com and paste it when you deploy. If Klei ever refuses it, the dashboard says so and why, instead of leaving you with a server that never appears.

Mods and world options as forms

Workshop mods are added by ID, link or collection, and each mod's own options, read from the mod itself, are dropdowns rather than lines of Lua. The world's options are the game's own Host Game choices, for the surface and the Caves.

Never left behind by an update

A server running an older build than the players disappears from their server list. This one checks for a new game build and for updated mods every 30 minutes, warns the players, gives them five minutes, saves and restarts onto it.

Frequently Asked Questions

Everything you need to know about our hosting service

$4.49/month for 4 players (1.5 vCores, 3 GB of RAM, 12 GB of storage), $5.49/month for 8 players (2 vCores, 4.5 GB, 15 GB) and $6.99/month for 16 players (2.5 vCores, 6 GB, 25 GB). Every plan runs the surface and the Caves. Billing is pay-as-you-go with no long-term contract.
Yes, on every plan. The surface and the Caves run side by side, linked as in a game you host yourself, and players go down through the sinkholes (mine one open with a pickaxe first). You can switch the Caves off, and on again later: a world made without them already has its sinkholes.
Every Don't Starve Together dedicated server logs into Klei's servers with a cluster token, or it does not start at all. It is free: sign in at accounts.klei.com, open Games, then Game Servers, add a new server and copy the token (it starts with pds-g^KU_). Paste it when you deploy.
Klei refuses it and the server cannot start. The dashboard says so and why, and the server tries again every 15 minutes, so a new token pasted into Deployment Settings is picked up with the redeploy.
Survival, Relaxed, Endless, Wilderness and Lights Out, the same five as the game's Host Game screen. Changing it later changes the world's settings on the next restart; the map itself stays.
Add mod IDs or links, or a whole Workshop collection, when you deploy or in the Mods tab. The server downloads them on every start, the Mods tab shows each mod's own settings as dropdowns, and it flags mods that only players install, which do nothing on a server.

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