Unturned Dedicated Server Requirements

Unturned's server is modest: it loads one map and simulates its zombies, animals, vehicles and players. Below are the figures the Flux plans are built on.

Memory

Measured on PEI (Unturned 3.26.3.13) with nobody on: 0.8 to 1.2 GB. Players, bigger Workshop maps and mods add to it, which is why the plans grow from 2.5 to 5 GB.

Hardware by plan

PlanCPURAMStoragePrice
12 Players1.5 vCores2.5 GB15 GB SSD$4.49/mo
24 Players2 vCores3.5 GB20 GB SSD$4.99/mo
48 Players3 vCores5 GB30 GB SSD$6.99/mo
Tip:The player figure is each plan's starting Max Players. You change it in Deployment Settings, up to 200, Unturned's own maximum; the plans are sized for their own figure, so far more players than that on a small plan can lag.

Disk

The install is about 2 GB, and the world itself is small (a few hundred kilobytes on a fresh PEI). Workshop maps are the large part: Greece is 480 MB, Elver 540 MB, Hawaii Assets 73 MB.

Ports

Two consecutive UDP ports, 27015 and 27016 by default. The first answers the server list and is the one players type; the game uses the next. Setting Port in Commands.dat moves both.

Frequently asked questions

How much RAM does an Unturned server need?

About 1 GB on an official map with nobody on. 2.5 GB is comfortable for 12 players; more players and big Workshop maps want 3.5 to 5 GB.

What ports does an Unturned server use?

Two consecutive UDP ports, 27015 and 27016 by default: the first for the server list, the second for the game.

Related Unturned guides