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Unturned Server Hosting On the Decentralized Cloud

Rent a dedicated Unturned server from $4.49/mo. Your Steam login token, any official or Workshop map, automatic saves and the server console in your browser.

Host your own Unturned dedicated server on the Flux decentralized cloud. Joinable over the Internet with your Steam login token, any official or Workshop map, Workshop mods, the world saved every 10 minutes and on every stop, and the server console in your browser. 12 to 48-player plans from $4.49/month, with DDoS protection and nodes in 50+ countries.

First week free for new users
Any
Official or Workshop map
$4.49
From, per month
10 min
Between automatic saves

Manage Everything From One Dashboard

Full control of your Unturned server from the browser: name, map, token, Workshop mods, RocketMod plugins, players, bans, files, backups and the server console. No SSH.

Dashboard preview

Overview

status, address, Server Code, players and version at a glance

Live status

Whether your server is up, its map, how many players are on, the Unturned build and the Server Code, and how much CPU and RAM it uses right now.

Server settings

Name, map, difficulty, login token and Workshop items in one form, and loot, zombies, survival and building in another, instead of Commands.dat and Config.txt.

Server console

See who is on, kick, ban and unban, make admins, announce, save and run any command.

Choose your location

Place the server in any of 50+ countries, and see which of them have room for it right now.

Scale hardware

Add CPU, RAM or disk when your group or your Workshop pack outgrows the plan.

Live console

A real terminal into the container, beside the server log as it happens.

File manager

Config.txt, the world and the logs, straight from the browser.

Backups

Back up the world and every setting, and restore them when you need to.

Why Host Your Unturned Server on Flux?

An Unturned group wants a world that is there when they log in: the base you built last night, the loot you stored, the map you picked. A dedicated Unturned serverkeeps it running around the clock, whether or not the friend who usually hosts is online.

Every plan here has dedicated vCores and memory, reserved for your server rather than shared, on a decentralized cloud of thousands of independent nodes across 50+ countries.

The fiddly parts are handled. Paste your free Steam login token and the server is listed and joinable over the Internet; pick any official or Workshop map; list Workshop mods by ID. Unturned has no autosave of its own, so the server saves every ten minutes and on every stop, and the world is synced to a standby node.

You still get an ordinary management panel: your settings in a form, the server console in the browser, a file browser, a live terminal and backups. Plans start at $4.49/month, billing is pay-as-you-go with no contract, and your world is downloadable whenever you want it.

Why Host Your Unturned Server With Us

Dedicated Unturned hosting on the Flux decentralized cloud, joinable over the Internet, with Workshop maps, automatic saves, DDoS protection and 50+ global locations

Fast Deployment

Fast Deployment

Provisioned in about 30 seconds; the first start then downloads the 2 GB server, so it is up in a couple of minutes

DDoS Protection

DDoS Protection

Enterprise-grade DDoS protection keeps your server online during attacks

Global Server Network

Global Server Network

Choose from 50+ countries worldwide to minimize latency for players

24/7 Monitoring

24/7 Monitoring

Real-time performance monitoring with automatic alerts

Pay-As-You-Go Pricing

Pay-As-You-Go Pricing

Only pay for resources you use with transparent, flexible pricing

99.9% Uptime

99.9% Uptime

Distributed network architecture ensures maximum availability

Cost Effective

Cost Effective

Save up to 70% compared to traditional cloud providers

Decentralized Infrastructure

Decentralized Infrastructure

No single point of failure across thousands of independent nodes

How to Set Up Your Unturned Server

No SteamCMD, no Commands.dat, no port forwarding. Go from sign-up to a live server in four steps.

01

Create an account

Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.

02

Pick a plan

Choose 12, 24 or 48 players for the size of your group. You can change it later from the dashboard.

03

Choose a region

Select a server location from 50+ countries worldwide so your server runs close to your players.

04

Name it, paste your token, deploy

Give the server its name, pick the map, paste your free Steam login token and deploy. The first start downloads about 2 GB.

Unturned Server Plans

Dedicated Unturned hosting from $4.49/month, for 12, 24 or 48 players, with Workshop maps and mods, automatic saves and the server console on every plan.

🎁 First week free for new users*

12 Players · 2.5GB

$4.49
per month
Up to12 players
Server RAM2.5 GB
BackupsAutomatic and manual
Storage
15 GBSSD/NVMe
CPU1.5 vCores
BandwidthUnlimited
Recommended

24 Players · 3.5GB

$4.99
per month
Up to24 players
Server RAM3.5 GB
BackupsAutomatic and manual
Storage
20 GBSSD/NVMe
CPU2 vCores
BandwidthUnlimited

48 Players · 5GB

$6.99
per month
Up to48 players
Server RAM5 GB
BackupsAutomatic and manual
Storage
30 GBSSD/NVMe
CPU3 vCores
BandwidthUnlimited

We don't sell player slots. The player count on each plan is its starting Max Players: you can change it yourself in Deployment Settings, up to Unturned's own 200, though each plan is sized for its own figure.

First Week Free*
30-day money-back*
No setup fees
Cancel anytime
No player slot limits

*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Decentralized Infrastructure

Global Unturned Server Locations

Deploy your Unturned server on a decentralized network of 6,629 Flux nodes across 53 countries. Pick the closest region for the best ping.

6,629
Active Servers
53
Countries
99.9%
Uptime %
GermanyGermany1,466
United StatesUnited States1,114
FinlandFinland992
FranceFrance707
DenmarkDenmark489
CanadaCanada396
PolandPoland228
RussiaRussia199
United KingdomUnited Kingdom110
NorwayNorway93
UkraineUkraine77
United Arab EmiratesUnited Arab Emirates61
SwitzerlandSwitzerland47
JapanJapan46
AustraliaAustralia43
ChileChile42
SwedenSweden37
RomaniaRomania34
ItalyItaly33
SingaporeSingapore28
LatviaLatvia28
SlovakiaSlovakia21
PortugalPortugal17
HungaryHungary16
BulgariaBulgaria15
SpainSpain15
BelgiumBelgium14
ArgentinaArgentina10
South AfricaSouth Africa10
MalaysiaMalaysia10
Hong KongHong Kong8
EstoniaEstonia8
IsraelIsrael7
LuxembourgLuxembourg6
GreeceGreece6
IrelandIreland4
MoldovaMoldova4
VietnamVietnam3
MexicoMexico3
ThailandThailand3
BrazilBrazil3
GermanyGermany1,466
United StatesUnited States1,114
FinlandFinland992
FranceFrance707
DenmarkDenmark489
CanadaCanada396
PolandPoland228
RussiaRussia199
United KingdomUnited Kingdom110
NorwayNorway93
UkraineUkraine77
United Arab EmiratesUnited Arab Emirates61
SwitzerlandSwitzerland47
JapanJapan46
AustraliaAustralia43
ChileChile42
SwedenSweden37
RomaniaRomania34
ItalyItaly33
SingaporeSingapore28
LatviaLatvia28
SlovakiaSlovakia21
PortugalPortugal17
HungaryHungary16
BulgariaBulgaria15
SpainSpain15
BelgiumBelgium14
ArgentinaArgentina10
South AfricaSouth Africa10
MalaysiaMalaysia10
Hong KongHong Kong8
EstoniaEstonia8
IsraelIsrael7
LuxembourgLuxembourg6
GreeceGreece6
IrelandIreland4
MoldovaMoldova4
VietnamVietnam3
MexicoMexico3
ThailandThailand3
BrazilBrazil3

Unturned Server Features Explained

Joinable over the Internet, with your token

Unturned only lists a server, and only lets players join it over the Internet, when it logs into Steam with a Game Server Login Token. Make one for free on your Steam account and paste it into Deployment Settings. If Steam ever refuses it, the server starts without it instead of hanging, and tells you why.

Any official or Workshop map

PEI, Washington, Yukon, Russia and Germany come with the game. For Hawaii, Greece, Elver or any other Workshop map, add its Workshop ID and type its name: the server downloads it on start and players download it when they join.

A world that is saved

Unturned does not save on its own. This server saves every ten minutes and every time it stops or restarts, and the world lives on a volume synced to a standby node.

The server console in your browser

See who is online, kick, ban and unban, make admins, announce to everyone, save and run any server command, with no remote desktop and nothing exposed to the internet.

Frequently Asked Questions

Everything you need to know about our hosting service

$4.49/month for 12 players (1.5 vCores, 2.5 GB of RAM, 15 GB of storage), $4.99/month for 24 players (2 vCores, 3.5 GB, 20 GB) and $6.99/month for 48 players (3 vCores, 5 GB, 30 GB). Billing is pay-as-you-go with no long-term contract.
Unturned only lists a server on the Internet, and only lets players join it over the Internet, when it logs into Steam with a Game Server Login Token. It is free: make one on your Steam account at steamcommunity.com/dev/managegameservers with App ID 304930 and paste it into Deployment Settings. Without one, players can still join with the Server Code the server prints, which changes on every restart.
Steam refuses it and a plain Unturned server would sit waiting forever without loading its map. This one notices, starts without the token so your server still runs, and says so in the log until you paste a new one.
PEI, Washington, Yukon, Russia and Germany come with the game. Any Workshop map works too: add its Workshop ID to Workshop Mods and Maps and type its name in Map. Players download it when they join.
In Deployment Settings, list the Workshop IDs (the number at the end of each item's link) separated by commas, and save. The server downloads them, and what they depend on, every time it starts.
Every 10 minutes, and every time the server stops or restarts. Unturned has no autosave of its own, so a server without one loses everything since its last manual save when it goes down. The world is also synced to a standby node.

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