What is different
- Dedicated vCores and memory on an independent node, in the region you choose among 50+ countries.
- The player database and settings synced to a standby node, which takes over if the node fails.
- No single company's datacentre to depend on.
What stays the same
- A management panel: start, stop, restart, settings, dinosaurs, access, a console, files, a terminal and backups.
- Players find your server by name in the game's browser, as any The Isle server.
- A conventional payment flow: card or USDC through Stripe, or FLUX through ZelCore or SSP.
- Your data, downloadable at any time. Nothing is locked in.
Frequently asked questions
What happens to my players' dinosaurs if a node fails?
The player database is synced to a standby node, which takes over from the last save. The server writes it cleanly on every stop.