
Rent a dedicated The Isle Evrima server from $6.49/mo. Every Game.ini setting, classes and AI, a private RCON console, admins, whitelist, VIPs and a join queue in your browser.
Host your own The Isle Evrima community server on the Flux decentralized cloud. Every Game.ini setting from your browser, playable classes and wildlife, mutations, a server console to message, kick and ban players, admins, whitelist and VIPs, a join queue, update restarts with in-game warnings and backups of the player database. 30 to 100-player plans from $6.49/month, with DDoS protection and nodes in 50+ countries.
Full control of your Evrima server from the browser: every Game.ini setting, playable classes and wildlife, a private RCON console, admins, whitelist, VIPs and bans, files, backups and a live terminal. No SSH.
Overview
status, players, the queue and the build at a glance

Whether your server is up, how many are on, the queue, and how much CPU and RAM it uses right now.

Every Game.ini setting, the playable classes, the wildlife and the mutations, without touching a file.

Message, kick and ban players, announce, save, and switch the whitelist, chat, humans, AI and migrations live.

Place the server in any of 50+ countries, and see which of them have room for it right now.

Add CPU, RAM or disk when your community or your AI density outgrows the plan.

A real terminal into the container, beside the server log as it happens.

Game.ini, the bans, the logs and the backups, straight from the browser.

Back up the player database and settings, and restore them when you need to.
The Isle lives on its community servers: realism servers with strict rules and a Discord behind them, casual servers where the growth is fast, event servers with custom class lists. A dedicated Evrima server gives your community its own rules, its own admins and its own island, and it does not need a licence or anyone's permission.
Every plan has dedicated vCores and memory reserved for your server on a decentralized cloud of thousands of independent nodes across 50+ countries, sized for 30, 60 or 100 players. The join queue is on, so a full server keeps players in line instead of turning them away, and VIPs skip it.
The fiddly parts are handled. Every Game.ini setting is a switch or a number in your browser, from AI density to migrations; tick the playable classes and the wildlife; make admins, whitelist your community and lift bans. The server consolemessages, kicks and bans players and announces events. Its RCON is never exposed to the internet: The Isle's RCON trusts an address once one password was right, so on this server only the panel, from inside, can use it.
An out-of-date server refuses players on the new version, so this one checks Steam every 30 minutes and restarts onto a new Evrima build after warning everyone in game. Plans start at $6.49/month, billing is pay-as-you-go with no contract, and the player database is backed up on every start and every six hours.
Dedicated Evrima community servers on the Flux decentralized cloud, with every setting in your browser, a private RCON console, automatic updates, DDoS protection and 50+ global locations
Provisioned in about 30 seconds; the first start downloads the 1.5 GB Evrima server and is up in a few minutes

Enterprise-grade DDoS protection keeps your server online during attacks

Choose from 50+ countries worldwide to minimize latency for players

Real-time performance monitoring with automatic alerts
Only pay for resources you use with transparent, flexible pricing

Distributed network architecture ensures maximum availability

Save up to 70% compared to traditional cloud providers

No single point of failure across thousands of independent nodes
No SteamCMD, no Epic keys, no Game.ini, no port forwarding. Go from sign-up to a live Evrima server in four steps.
Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.
Choose 30, 60 or 100 players for the size of your community. You can change it later from the dashboard.
Select a server location from 50+ countries worldwide so your server runs close to your players.
Give the server its name and your admins, and deploy. Then set its rules, classes and AI from the panel.
Dedicated The Isle Evrima hosting from $6.49/month, for 30, 60 or 100 players, with a join queue, a private server console, every Game.ini setting and backups on every plan.
We don't sell player slots. The player count on each plan is its starting Max Players: you can change it yourself, up to 300, though each plan is sized for its own figure. Dense AI needs memory as much as players do.
*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Deploy your The Isle server on a decentralized network of 6,531 Flux nodes across 55 countries. Pick the closest region for the best ping.
Message one player, announce to all, kick, ban for a day, a week or for good, save, wipe the corpses, and switch the whitelist, global chat, humans, AI and migrations live. All of it goes through the game's own RCON, from inside the server: The Isle's RCON trusts an address after one right password, so it is never published on this server.
Day and night length, weather, AI density and spawn checks, plants, migrations and mass migrations, patrol zones, diets, corpse decay, growth, spawn codes and region spawning, grouped and explained. The server rewrites its own Game.ini as it runs, so the panel keeps your settings and writes them in on every start.
Tick the dinosaurs players may pick, from Triceratops to Tyrannosaurus; untick the wildlife the AI should not spawn; and leave the mutations at the game's own chances or choose which ones roll and how often.
Admins, the whitelist and VIPs are lists of SteamID64s, pasted or picked from the players online. VIPs skip the join queue. Bans list their reason and when they end, and a ban lifted here is gone on the next restart.
The server installs the newest Evrima build on every start and checks Steam every 30 minutes. When a new build is out, it announces the restart in game for five minutes, then restarts onto it: an out-of-date server refuses players on the new version.
Everything you need to set up, configure and run an Evrima community server.


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