The three lists
| Game.ini key | Who | What they get |
|---|---|---|
| AdminsSteamIDs | Admins | The game's admin tools in game |
| WhitelistIDs (with bServerWhitelist) | Whitelisted players | With the whitelist on, the only players who can join |
| VIPs | VIPs | Skip the join queue on a full server |
Each is one line per player, under [/Script/TheIsle.TIGameStateBase], by SteamID64: 17 digits starting 7656119. steamid.io finds one from a profile link.
Bans
A ban has a reason and a length in hours; 0 ends at once, so a permanent ban is a very long one. Bans are kept in TheIsle/Saved/PlayerData/PlayerBans.json, which the server owns while it runs: lifting a ban by hand means editing it while the server is stopped.
On Flux
The Access tab edits the three lists, with Steam profile links and the names of players online, turns the whitelist on and off, and lists the bans with their reason and end date; a lifted ban is gone on the next restart. Bans are made from the Server Console, by player, with a reason and a length.
Frequently asked questions
How do I add an admin on an Evrima server?
Add their SteamID64 as an AdminsSteamIDs line in Game.ini and restart; on Flux, in Deployment Settings or the Access tab.
How long is a ban on an Evrima server?
As many hours as the admin sets; 0 ends at once. A permanent ban is a very long one, ten years on Flux.