Hardware by plan
| Plan | CPU | RAM | Storage | Price |
|---|---|---|---|---|
| V Rising 8GB (~10 players) | 2 vCores | 8 GB | 10 GB SSD | $6.99/mo |
| V Rising 10GB (~20 players) | 3 vCores | 10 GB | 15 GB SSD | $8.49/mo |
| V Rising 12GB (~30 players) | 4 vCores | 12 GB | 20 GB SSD | $9.99/mo |
Ports
- One UDP port for game traffic (9876 on the marketplace app).
- One UDP port for the Steam server list (9877 on the marketplace app).
- Optionally, one TCP port for RCON if you enable it.
Stunlock's own instructions: to appear in the server list both the game port and the query port must be reachable; for direct connect alone, the game port is enough.
Running on Linux
There is no Linux build of the V Rising server. Linux hosts, Flux included, run the Windows server under Wine inside a container, which works well but adds to the start time.
Frequently asked questions
How much RAM does a V Rising server need?
About 8 GB for a clan of around ten, 10 GB for around twenty and 12 GB for around thirty; larger, busier worlds want the bigger plans. Mods need extra memory once, on the first start after installing them or after a game update, and every plan has enough for it.
What ports does a V Rising server use?
A UDP game port and a UDP query port for the Steam server list (9876 and 9877 on the Flux marketplace app), plus an optional TCP port for RCON.
Is there a Linux V Rising server?
No official one. Linux servers run the Windows server under Wine.