Core Keeper Server Hosting Pricing

Three plans, sized by player count, each with dedicated vCores and memory. Prices are per month, pay-as-you-go, with no contract.

Plans

PlanCPURAMStoragePrice
8 Players1.5 vCores3 GB10 GB SSD$4.49/mo
16 Players2 vCores4.5 GB15 GB SSD$5.49/mo
32 Players2.5 vCores5.5 GB20 GB SSD$5.99/mo
Tip:The player figure is each plan's starting Max Players: you change it in Deployment Settings, up to 100, but the plans are sized for their own figure. Core Keeper's default is 8.

Included on every plan

  • The Game ID for Steam players and cross-play by IP for Epic, Microsoft Store and GOG.
  • 30 world slots, new worlds with their own mode and seed, and your own world uploaded.
  • Mods from mod.io, admins and bans from the browser.
  • Saves on every stop, backups on every start and every six hours, and restarts onto new game builds.
  • A file browser, a live terminal and backups. DDoS protection, and the world synced to a standby node.

Frequently asked questions

How much does a Core Keeper server cost?

On Flux, $4.49/month for 8 players (1.5 vCores, 3 GB), $5.49/month for 16 players (2 vCores, 4.5 GB) and $5.99/month for 32 players (2.5 vCores, 5.5 GB), with no contract.

Related Core Keeper guides