Plans
| Plan | CPU | RAM | Storage | Price |
|---|---|---|---|---|
| 12 Players | 1.5 vCores | 2 GB | 30 GB SSD | $4.49/mo |
| 24 Players | 2 vCores | 3 GB | 30 GB SSD | $4.99/mo |
| 32 Players | 2.5 vCores | 4 GB | 30 GB SSD | $5.99/mo |
Tip:The player figure is each plan's starting Max Players. You change it in Deployment Settings, up to 100.
Which plan?
- 12 players: 6 v 6 competitive, or a group of friends.
- 24 players: a classic 12 v 12 public server.
- 32 players: full 16 v 16 games with SourceMod plugins.
Included on every plan
- SourceMod and Metamod:Source, installed and kept up to date.
- Every official map, Workshop and uploaded maps, and a map cycle editor.
- A live server console, bans that stick, server.cfg as a form, files and backups.
- DDoS protection, and your files synced to a standby node.
Frequently asked questions
How much does a TF2 server cost?
On Flux, $4.49/month for 12 players (1.5 vCores, 2 GB), $4.99/month for 24 players (2 vCores, 3 GB) and $5.99/month for 32 players (2.5 vCores, 4 GB), with no contract.
Can I run more players on a smaller plan?
Max Players is yours to set, up to 100, on any plan. Whether the server keeps up depends on the maps and plugins, which is what the bigger plans are for.