Rent a Team Fortress 2 Server

A community server is meant to be there whenever people log in. Most groups rent one rather than leave a PC running and forward ports on a home connection.

Rent or self-host?

Self-hostedRented on Flux
Server softwareFree from SteamIncluded
HardwareA machine on around the clock1.5 to 2.5 dedicated vCores, 2 to 4 GB
PortsUDP and TCP 27015 to open and forwardOpened and routed for you
SourceModInstalled and updated by handA switch, updated on every start
MapsFiles and a mapcycle by handA Maps tab: Workshop, uploads, cycle
UpdatesRun SteamCMD againInstalled on every start
Admin consoleAn RCON clientServer Console tab in the dashboard
DDoS protectionYours to arrangeIncluded

What a rented server should include

  • SourceMod on the 64-bit server, kept working across TF2 updates.
  • Workshop and custom maps without uploading files by hand.
  • A console, bans that survive a restart, and access to the files.
  • Backups of your maps, plugins, admins, bans and settings, made automatically and restored in one click.

Plans on Flux

PlanCPURAMStoragePrice
12 Players1.5 vCores2 GB30 GB SSD$4.49/mo
24 Players2 vCores3 GB30 GB SSD$4.99/mo
32 Players2.5 vCores4 GB30 GB SSD$5.99/mo

Frequently asked questions

Where can I rent a TF2 server?

On Flux, from $4.49/month for 12 players with SourceMod, Workshop maps and a live console, among other hosts.

Can I move my existing server to a rented one?

Yes. Upload your maps and SourceMod plugins in the Maps and SourceMod tabs, your admins in the SourceMod tab, and your server.cfg settings in the Server Settings tab.

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