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Garry's Mod Server Hosting On the Decentralized Cloud

Rent a dedicated Garry's Mod server from $4.99/mo. Sandbox, TTT, DarkRP or Prop Hunt, your Workshop collection, an RCON console and server.cfg in a form.

Host your own Garry's Mod dedicated server on the Flux decentralized cloud. Any gamemode (Sandbox, TTT, DarkRP, Prop Hunt, Murder), your Steam Workshop collection installed on every start, an RCON console with persistent bans, and server.cfg as a form. 16 to 64-player plans from $4.99/month, with DDoS protection and nodes in 50+ countries.

First week free for new users
Any
Gamemode, from the Workshop
$4.99
From, per month
128
Players, the engine's max

Manage Everything From One Dashboard

Full control of your Garry's Mod server from the browser: gamemode, Workshop collection, server.cfg, players, bans, files, backups and an RCON console. No SteamCMD, no SSH.

Dashboard preview

Overview

status, address, players, map and build at a glance

Live status

Whether your server is up, the map and gamemode it runs, how many players are on, the Garry's Mod build, and how much CPU and RAM it uses right now.

Launch and server.cfg

Name, gamemode, map, Workshop collection and passwords in one form, and server.cfg (sandbox limits, TTT, FastDL) in another.

RCON console

See who is on with their SteamIDs, kick, ban and unban, broadcast, change the map and run any server command.

Choose your location

Place the server in any of 50+ countries, and see which of them have room for it right now.

Scale hardware

Add CPU, RAM or disk when your community or your addon pack outgrows the plan.

Live console

A real terminal into the container, beside the server log as it happens.

File manager

server.cfg, addons, gamemodes, data and logs, straight from the browser.

Backups

Back up the whole game folder, DarkRP's database included, and restore it when you need to.

Why Host Your Garry’s Mod Server on Flux?

Garry’s Mod lives on servers: a TTT night with friends, a DarkRP town that runs for months, a build server where the contraptions are still there tomorrow. A dedicated Garry’s Mod server keeps yours running around the clock, with your gamemode, your addons and your rules, whether or not your own PC is on.

Every plan here has dedicated vCores and memory, reserved for your server rather than shared, on a decentralized cloud of thousands of independent nodes across 50+ countries.

The fiddly parts are handled. There is no srcds command line to write: the server name, gamemode, map, passwords and Workshop collection are a form, the port is opened and routed for you, the server installs the latest build on every start, and your collection is downloaded with it. Your game folder is synced to a standby node, and enterprise-grade DDoS protection is included on every plan.

You still get an ordinary management panel: server.cfg in a form, an RCON console with bans that stick, a file browser, a live terminal and backups. Plans start at $4.99/month, billing is pay-as-you-go with no contract, and your files are downloadable whenever you want them.

Why Host Your Garry's Mod Server With Us

Dedicated Garry's Mod hosting on the Flux decentralized cloud, with Workshop collections, any gamemode, persistent bans, DDoS protection and 50+ global locations

Fast Deployment

Fast Deployment

Provisioned in about 30 seconds; the first start then downloads the 7 GB server, so it is up within minutes

DDoS Protection

DDoS Protection

Enterprise-grade DDoS protection keeps your server online during attacks

Global Server Network

Global Server Network

Choose from 50+ countries worldwide to minimize latency for players

24/7 Monitoring

24/7 Monitoring

Real-time performance monitoring with automatic alerts

Pay-As-You-Go Pricing

Pay-As-You-Go Pricing

Only pay for resources you use with transparent, flexible pricing

99.9% Uptime

99.9% Uptime

Distributed network architecture ensures maximum availability

Cost Effective

Cost Effective

Save up to 70% compared to traditional cloud providers

Decentralized Infrastructure

Decentralized Infrastructure

No single point of failure across thousands of independent nodes

How to Set Up Your Garry's Mod Server

No SteamCMD, no srcds command line, no port forwarding. Go from sign-up to a live dedicated server in four steps.

01

Create an account

Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.

02

Pick a plan

Choose 16, 32 or 64 players for the size of your community. You can change it later from the dashboard.

03

Choose a region

Select a server location from 50+ countries worldwide so your server runs close to your players.

04

Name it, pick a gamemode, deploy

Give the server its name, choose the gamemode and map, paste your Workshop collection and deploy. The first start downloads about 7 GB of server files.

Garry's Mod Server Plans

Dedicated Garry's Mod hosting from $4.99/month, for 16, 32 or 64 players, with your Workshop collection, any gamemode and an RCON console on every plan.

🎁 First week free for new users*

16 Players · 3GB

$4.99
per month
Up to16 players
Server RAM3 GB
BackupsAutomatic and manual
Storage
20 GBSSD/NVMe
CPU2 vCores
BandwidthUnlimited
Recommended

32 Players · 4GB

$5.99
per month
Up to32 players
Server RAM4 GB
BackupsAutomatic and manual
Storage
30 GBSSD/NVMe
CPU2.5 vCores
BandwidthUnlimited

64 Players · 5GB

$7.49
per month
Up to64 players
Server RAM5 GB
BackupsAutomatic and manual
Storage
40 GBSSD/NVMe
CPU3 vCores
BandwidthUnlimited

We don't sell player slots. The player count on each plan is its starting Max Players: you can change it yourself in Deployment Settings, up to 128, the most a Source server allows.

First Week Free*
30-day money-back*
No setup fees
Cancel anytime
No player slot limits

*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Decentralized Infrastructure

Global Garry's Mod Server Locations

Deploy your Garry's Mod server on a decentralized network of 6,629 Flux nodes across 53 countries. Pick the closest region for the best ping.

6,629
Active Servers
53
Countries
99.9%
Uptime %
GermanyGermany1,466
United StatesUnited States1,114
FinlandFinland992
FranceFrance707
DenmarkDenmark489
CanadaCanada396
PolandPoland228
RussiaRussia199
United KingdomUnited Kingdom110
NorwayNorway93
UkraineUkraine77
United Arab EmiratesUnited Arab Emirates61
SwitzerlandSwitzerland47
JapanJapan46
AustraliaAustralia43
ChileChile42
SwedenSweden37
RomaniaRomania34
ItalyItaly33
SingaporeSingapore28
LatviaLatvia28
SlovakiaSlovakia21
PortugalPortugal17
HungaryHungary16
BulgariaBulgaria15
SpainSpain15
BelgiumBelgium14
ArgentinaArgentina10
South AfricaSouth Africa10
MalaysiaMalaysia10
Hong KongHong Kong8
EstoniaEstonia8
IsraelIsrael7
LuxembourgLuxembourg6
GreeceGreece6
IrelandIreland4
MoldovaMoldova4
VietnamVietnam3
MexicoMexico3
ThailandThailand3
BrazilBrazil3
GermanyGermany1,466
United StatesUnited States1,114
FinlandFinland992
FranceFrance707
DenmarkDenmark489
CanadaCanada396
PolandPoland228
RussiaRussia199
United KingdomUnited Kingdom110
NorwayNorway93
UkraineUkraine77
United Arab EmiratesUnited Arab Emirates61
SwitzerlandSwitzerland47
JapanJapan46
AustraliaAustralia43
ChileChile42
SwedenSweden37
RomaniaRomania34
ItalyItaly33
SingaporeSingapore28
LatviaLatvia28
SlovakiaSlovakia21
PortugalPortugal17
HungaryHungary16
BulgariaBulgaria15
SpainSpain15
BelgiumBelgium14
ArgentinaArgentina10
South AfricaSouth Africa10
MalaysiaMalaysia10
Hong KongHong Kong8
EstoniaEstonia8
IsraelIsrael7
LuxembourgLuxembourg6
GreeceGreece6
IrelandIreland4
MoldovaMoldova4
VietnamVietnam3
MexicoMexico3
ThailandThailand3
BrazilBrazil3

Garry’s Mod Server Features Explained

Any gamemode, from Sandbox to DarkRP

Sandbox and Trouble in Terrorist Town come with the game. Every other gamemode, DarkRP, Prop Hunt, Murder or Jailbreak, comes from the Steam Workshop: add it to your collection and type its folder name into the Gamemode field.

Your Workshop collection, installed on every start

Paste the ID of a Steam Workshop collection and the server downloads every addon, map and gamemode in it when it starts, and checks them for updates each time. Players download the same addons from Steam when they join. No API key, no manual uploads.

An RCON console with bans that stick

See who is online with their SteamIDs, kick, ban and unban, list bans, broadcast to chat, change the map and run any server command, with the RCON password read from your deployment so nobody retypes it. A ban is written to the server’s ban list and read back on every start, so it survives a restart.

server.cfg without a text editor

Sandbox limits for props, ragdolls, vehicles and entities, noclip and PvP, TTT round times, traitor shares and karma, the loading screen, FastDL and the browser region are a form. The file itself is one click away in the Files tab for anything else.

Files that follow the server

The whole game folder, with server.cfg, the ban list, addons, gamemodes, maps, data and DarkRP’s sv.db database, lives on a volume synced to a standby node. If the node your server runs on goes away, the standby starts with everything in place.

Frequently Asked Questions

Everything you need to know about our hosting service

$4.99/month for 16 players (2 vCores, 3 GB of RAM, 20 GB of storage), $5.99/month for 32 players (2.5 vCores, 4 GB, 30 GB) and $7.49/month for 64 players (3 vCores, 5 GB, 40 GB). Billing is pay-as-you-go with no long-term contract.
Any. Sandbox and Trouble in Terrorist Town come with the game. DarkRP, Prop Hunt, Murder, Jailbreak and every other gamemode on the Steam Workshop work too: put it in your Workshop collection and set the Gamemode field to its folder name (DarkRP's is darkrp).
Make a Steam Workshop collection with the addons, maps and gamemodes you want, and paste its ID (the number at the end of its link) into Workshop Collection in Deployment Settings. The server downloads every item in it each time it starts, and players download them when they join. No Steam API key is needed.
Each plan starts at its player count (16, 32 or 64) and you can change Max Players in Deployment Settings, up to 128, the most a Source server allows. A heavy addon pack is what limits it in practice, which is what the bigger plans are for.
The server is provisioned in about 30 seconds. Its first start then downloads about 7 GB of server files, which took under four minutes in our tests, and then your Workshop collection. After that a restart is back in about half a minute.
In Garry's Mod, open Find Multiplayer Game and search for your server's name, or type connect followed by the address and port from the dashboard into the developer console. In Steam you can also add it to Favorites under View, Game Servers.

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