- Give it time. The first start downloads about 32 GB; later starts take half a minute. The list refreshes a little after the server says running.
- Check the ports. UDP 7777 (game) and UDP 27015 (query) must be open and forwarded, and the server must be started with the same numbers. On Flux the dashboard shows the right ones.
- Check the build. A server behind the game refuses players on the new version. Ours checks Steam every 30 minutes and restarts onto a new build when empty; if you run it yourself, update with SteamCMD.
- Check the filters in the browser: passworded, modded or full servers can be hidden. Search by name.
- Check the passwords. A join password must be typed exactly; no spaces.
- Workshop content. A player who cannot download the server's workshop items cannot join; Epic Games Store players cannot download them at all. Remove the last item you added if the server will not start.
- Use the address. Add the server to Steam favourites with the query port, or open it from the console.
Frequently asked questions
The server is running but nobody can join. What changed?
Most often a game update: the server is on the old build. Restart it (a managed server does this by itself when it is empty) or check the ports.