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Killing Floor 2 Server Hosting On the Decentralized Cloud

Rent a dedicated Killing Floor 2 server from $5.49/mo. Every server setting in your browser, a map cycle editor, Steam Workshop maps, live players with kick and ban.

Host your own Killing Floor 2 dedicated server on the Flux decentralized cloud. Always online for your squad of 6 (12 in Versus Survival), whoever is playing. Every server setting in a form, a map cycle you can edit, Steam Workshop maps and mutators, a live player list with kick and ban, automatic game updates, daily restarts and backups. Plans from $5.49/month, with DDoS protection and nodes in 50+ countries.

First week free for new users
$5.49
From, per month
6 / 12
Players: co-op / Versus
50+
Countries to choose from

Manage Everything From One Dashboard

Full control of your Killing Floor 2 server from the browser: every server setting, the map cycle, workshop maps and mutators, players with kick and ban, files, backups and the live server log. No SSH.

Dashboard preview

Overview

status, players, the map and mode being played, workshop items and what the server will do next

Live status

Whether your server is up, what it is playing, who is on, the address to join, and how much CPU and RAM it uses right now.

Settings, maps and workshop

Every ini setting in a form, the map cycle, and Steam Workshop maps and mutators by number or link.

Players and bans

See who is on with their SteamID, kick or ban with a click, and keep a ban list by ID or profile link.

Choose your location

Place the server in any of 50+ countries, and see which of them have room for it right now.

Scale hardware

Add CPU, RAM or disk when your workshop content or your squad outgrows the plan.

Live console

A terminal into the container beside the game's log as it happens.

File manager

The settings, the workshop downloads and the logs, straight from the browser.

Backups

Back up your settings, bans and map cycle, and restore them when you need to.

Why Host Your Killing Floor 2 Server on Flux?

A squad that plays every night wants the same server every night: your map cycle, your difficulty, the workshop maps you all downloaded. Hosted from a PC it stops when the host logs off. A dedicated Killing Floor 2 server keeps it there for the whole squad, and the server software is free.

Every plan has dedicated vCores and memory reserved for your server on a decentralized cloud of thousands of independent nodes across 50+ countries. Squad and Squad Plus run the game's 6 players with 4 and 5 GB; Versus has 8 GB and 4 cores for Versus Survival's 12.

The fiddly parts are handled. Every server setting is a field in a form, with the game's own default: mode, difficulty, match length, friendly fire, voting, chat, tick rate. Edit the map cycle and switch the running match to any map, add Steam Workshop maps and mutators by their number, and see who is on with kick and ban one click away. A server behind the game refuses players, so this one checks Steam every 30 minutes and restarts onto a new build as soon as nobody is playing.

One thing to know: Killing Floor 2 stores no saves, so there is no world to lose. A restart ends the wave in progress and nothing more, which is why the daily restart and game updates wait for an empty server.

You still get an ordinary management panel: a file browser, a live terminal and backups of the settings. Plans start at $5.49/month, billing is pay-as-you-go with no contract.

Why Host Your Killing Floor 2 Server With Us

Dedicated Killing Floor 2 hosting on the Flux decentralized cloud, with a full settings form, a map cycle editor, Steam Workshop maps, kick and ban, automatic updates, DDoS protection and 50+ global locations

Fast Deployment

Fast Deployment

Provisioned in about 30 seconds; the first start downloads the 32 GB server, then it is up in half a minute

DDoS Protection

DDoS Protection

Enterprise-grade DDoS protection keeps your server online during attacks

Global Server Network

Global Server Network

Choose from 50+ countries worldwide to minimize latency for players

24/7 Monitoring

24/7 Monitoring

Real-time performance monitoring with automatic alerts

Pay-As-You-Go Pricing

Pay-As-You-Go Pricing

Only pay for resources you use with transparent, flexible pricing

99.9% Uptime

99.9% Uptime

Distributed network architecture ensures maximum availability

Cost Effective

Cost Effective

Save up to 70% compared to traditional cloud providers

Decentralized Infrastructure

Decentralized Infrastructure

No single point of failure across thousands of independent nodes

How to Set Up Your Killing Floor 2 Server

No SteamCMD, no launch options to write, no port forwarding. Go from sign-up to a live server in four steps.

01

Create an account

Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.

02

Pick a plan

Choose Squad or Squad Plus for a 6-player squad, or Versus for 12-player Versus Survival. You can change it later from the dashboard.

03

Choose a region

Select a server location from 50+ countries worldwide so your server runs close to your players.

04

Name it and deploy

Give the server its name and an admin password, pick the mode and difficulty, and deploy. Your squad finds it by name in the game's server browser.

Killing Floor 2 Server Plans

Dedicated Killing Floor 2 hosting from $5.49/month, for a 6-player squad or 12-player Versus, with every server setting in your browser, workshop maps, a live player list and backups on every plan.

🎁 First week free for new users*
Recommended

Squad

$5.49
per month
Players6 players
Server RAM4 GB
BackupsAutomatic and manual
Storage
40 GBSSD/NVMe
CPU2 vCores
BandwidthUnlimited

Squad Plus

$7.49
per month
Players6 players
Server RAM5 GB
BackupsAutomatic and manual
Storage
45 GBSSD/NVMe
CPU3 vCores
BandwidthUnlimited

Versus

$9.49
per month
Players12 in Versus (6 co-op)
Server RAM8 GB
BackupsAutomatic and manual
Storage
50 GBSSD/NVMe
CPU4 vCores
BandwidthUnlimited

We don't sell player slots. The game allows 6 players in Survival, Weekly, Endless and Objective, and 12 in Versus Survival; Max Players starts at the plan's figure and can be set up to that limit on any plan. Squad Plus has the extra core, memory and disk for large workshop maps and mutators.

First Week Free*
30-day money-back*
No setup fees
Cancel anytime
No player slot limits

*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Decentralized Infrastructure

Global Killing Floor 2 Server Locations

Deploy your Killing Floor 2 server on a decentralized network of 6,592 Flux nodes across 53 countries. Pick the closest region for the best ping.

6,592
Active Servers
53
Countries
99.9%
Uptime %
GermanyGermany1,519
United StatesUnited States1,140
FinlandFinland1,013
FranceFrance706
CanadaCanada390
DenmarkDenmark366
PolandPoland227
United KingdomUnited Kingdom189
RussiaRussia157
NorwayNorway83
RomaniaRomania49
JapanJapan48
SwitzerlandSwitzerland45
UkraineUkraine45
SingaporeSingapore44
ChileChile42
AustraliaAustralia41
LatviaLatvia38
SwedenSweden32
ItalyItaly25
SlovakiaSlovakia21
United Arab EmiratesUnited Arab Emirates20
PortugalPortugal18
BulgariaBulgaria15
HungaryHungary14
SpainSpain12
BelgiumBelgium10
MalaysiaMalaysia10
ArgentinaArgentina9
South AfricaSouth Africa9
EstoniaEstonia8
Hong KongHong Kong8
IsraelIsrael8
LuxembourgLuxembourg7
IrelandIreland6
BrazilBrazil5
GreeceGreece5
New ZealandNew Zealand4
MoldovaMoldova4
SloveniaSlovenia3
VietnamVietnam3
MexicoMexico3
GermanyGermany1,519
United StatesUnited States1,140
FinlandFinland1,013
FranceFrance706
CanadaCanada390
DenmarkDenmark366
PolandPoland227
United KingdomUnited Kingdom189
RussiaRussia157
NorwayNorway83
RomaniaRomania49
JapanJapan48
SwitzerlandSwitzerland45
UkraineUkraine45
SingaporeSingapore44
ChileChile42
AustraliaAustralia41
LatviaLatvia38
SwedenSweden32
ItalyItaly25
SlovakiaSlovakia21
United Arab EmiratesUnited Arab Emirates20
PortugalPortugal18
BulgariaBulgaria15
HungaryHungary14
SpainSpain12
BelgiumBelgium10
MalaysiaMalaysia10
ArgentinaArgentina9
South AfricaSouth Africa9
EstoniaEstonia8
Hong KongHong Kong8
IsraelIsrael8
LuxembourgLuxembourg7
IrelandIreland6
BrazilBrazil5
GreeceGreece5
New ZealandNew Zealand4
MoldovaMoldova4
SloveniaSlovenia3
VietnamVietnam3
MexicoMexico3

Killing Floor 2 Server Features Explained

Every setting, without the files

A Killing Floor 2 server takes its mode, difficulty and first map from its start command and everything else from ini files that the running game rewrites from memory, which is why hand-edits to them vanish. Here the name, the passwords, the mode, the difficulty, the match length, friendly fire, the delays, the votes, the chat and the tick rate are fields with the game's own defaults, checked before they are saved; the server keeps your changes and applies them when it restarts, in under a minute.

Maps and the Workshop

The Maps tab lists the official maps and any workshop maps the server has downloaded. Put them in the cycle, choose the one the server starts on, or press Play now to change the running match. The Workshop tab takes an item's number or its link, checks it exists, and on the next start the server downloads it, loads it and tells your players' games to fetch it.

Players, kicks and bans

The Players & Bans tab lists who is on with their SteamIDs and pings, kicks or bans with a click, and edits the ban list by SteamID or profile link. It talks to the game's own web admin from inside the server, so nothing extra is opened to the internet. It needs the admin password, which the deploy form requires.

Backups and updates

Killing Floor 2 keeps no saves, so what is backed up is your configuration: settings, bans, the map cycle and the workshop list, on start and every six hours, with restore and download. A server running an older build than the game refuses players on the new version, so this one checks Steam every 30 minutes and restarts onto a new build once the server is empty, or within the hour.

Frequently Asked Questions

Everything you need to know about our hosting service

$5.49/month for Squad (6 players, 2 vCores, 4 GB of RAM, 40 GB of storage), $7.49/month for Squad Plus (6 players, 3 vCores, 5 GB, 45 GB) and $9.49/month for Versus (up to 12 players in Versus Survival, 4 vCores, 8 GB, 50 GB). Billing is pay-as-you-go with no long-term contract.
The game allows 6 players in Survival, Weekly Outbreak, Endless and Objective, and 12 in Versus Survival. It lowers a higher Max Players to those limits, so the plans are named by what they are for rather than by a slot count: Squad and Squad Plus are 6-player servers, Versus starts in Versus Survival. Max Players can be set anywhere up to the game's limit on any plan.
In Killing Floor 2, open the server browser from the main menu and search for the server by its name, typing the password if you set one. The dashboard also shows the address and the game and query ports, for Steam favourites.
Yes. In the Workshop tab paste an item's number or link: the server downloads it on its next start, loads it, and your players' games fetch it from the Workshop when they join. Maps appear in the Maps tab so you can put them in the cycle. Players on the Epic Games Store cannot download Steam Workshop items. We have loaded a workshop map on the server; for a mutator, type its class (Package.Class) in the same tab. Mutators from the Workshop are not yet verified in a real match.
No, and neither does the game: Killing Floor 2 stores no saves, only settings. A restart ends the wave in progress and the map starts again. Your settings, bans, map cycle and workshop list are kept and backed up. The daily restart and game updates wait for an empty server.
A running Killing Floor 2 server rewrites its ini files from memory and would undo an edit made now, so the panel keeps your change and applies it as the server starts again, which takes under a minute. Kicks, bans and Play now are live and need no restart.

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