
Rent a dedicated Arma Reforger server from $7.49/mo. Crossplay with Xbox and PlayStation 5, Workshop mods, every official scenario and a BattlEye RCon console.
Host your own Arma Reforger dedicated server on the Flux decentralized cloud. Crossplay with PC, Xbox and PlayStation 5, Workshop mods with search, Conflict, Combat Ops, Game Master and every official scenario, and a BattlEye RCon console in the dashboard. 32 to 128-player plans from $7.49/month, with DDoS protection and nodes in 50+ countries.
Full control of your Arma Reforger server from the browser: scenario, mods, players, files, backups and a BattlEye RCon console. No SteamCMD, no SSH.
Overview
status, address, live CPU and RAM, players and version at a glance

Whether your server is up, the scenario it runs, how many players are on, the game build, and how much CPU and RAM it uses right now.

Scenario, platforms, Max Players, passwords, admins, view distance and first person only, in a form instead of a config file.

See who is on, kick, ban and unban, list bans and restart the scenario without restarting the server.

Place the server in any of 50+ countries, and see which of them have room for it right now.

Add CPU, RAM or disk when your community or your modpack outgrows the plan.

A real terminal into the container, beside the server log as it happens.

Your session saves and server logs, straight from the browser.

Back up the server's profile, with every session save in it, and restore it when you need to.
Arma Reforger is played on servers: a Conflict that runs for weeks, a unit’s Saturday operation, a Game Master session built live. A dedicated Arma Reforger server keeps yours running around the clock, with your scenario, your mods and your rules, and it is the only way Xbox and PlayStation 5 players get a server of their own, because consoles cannot host one.
The server lives on CPU: every player, vehicle and AI group is simulated on it. Every plan here has dedicated vCores and memory, reserved for your server rather than shared, on a decentralized cloud of thousands of independent nodes across 50+ countries.
The fiddly parts are handled. There is no config file to write: crossplay is on, the ports are opened and routed for you, the server installs the latest build on every start, and Workshop mods are a search away. Your session save is synced to a standby node, and enterprise-grade DDoS protection is included on every plan.
You still get an ordinary management panel: your settings in a form, a BattlEye RCon console, a file browser, a live terminal and backups. Plans start at $7.49/month, billing is pay-as-you-go with no contract, and your saves are downloadable whenever you want them.
Dedicated Arma Reforger hosting on the Flux decentralized cloud, with PC, Xbox and PS5 crossplay, Workshop mods, DDoS protection and 50+ global locations
Provisioned in about 30 seconds; the first start then downloads the 10 GB server, so it is up within minutes

Enterprise-grade DDoS protection keeps your server online during attacks

Choose from 50+ countries worldwide to minimize latency for players

Real-time performance monitoring with automatic alerts
Only pay for resources you use with transparent, flexible pricing

Distributed network architecture ensures maximum availability

Save up to 70% compared to traditional cloud providers

No single point of failure across thousands of independent nodes
No SteamCMD, no config file, no port forwarding. Go from sign-up to a live dedicated server in four steps.
Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.
Choose 32, 64 or 128 players for the size of your community. You can change it later from the dashboard.
Select a server location from 50+ countries worldwide so your server runs close to your players.
Give the server the name your players will search for, choose Conflict, Combat Ops or another scenario, and deploy. The first start downloads about 10 GB of server files.
Dedicated Arma Reforger hosting from $7.49/month, for 32, 64 or 128 players, with crossplay, Workshop mods and a BattlEye RCon console on every plan.
We don't sell player slots. The player count on each plan is its starting Max Players: you can change it yourself in Deployment Settings, up to the game's own maximum of 128.
*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Deploy your Arma Reforger server on a decentralized network of 6,569 Flux nodes across 53 countries. Pick the closest region for the best ping.
Servers start with full crossplay, so console players, who cannot host a dedicated server themselves, find yours by name in the in-game browser. PlayStation 5 loads data mods only, so a server running script mods can be set to PC and Xbox in one dropdown.
The Mods tab searches the Arma Reforger Workshop, shows how much each mod and its dependencies download, and applies the list in one step. The server fetches the mods, and everything they depend on, when it starts.
Conflict on Everon, Arland and Kolguyev, HQ Commander, Combat Ops, Game Master and Capture & Hold are a dropdown. A mod that brings its own scenarios, such as an RHS Conflict, lists them beside it in the Mods tab, ready to run.
See who is online with their identity IDs, kick, ban and unban, list bans, and restart the scenario in place, with the RCON password read from your deployment so nobody retypes it.
The server saves the session every ten minutes and when it stops, and restores it when it starts. The save lives on a volume synced to a standby node, so even a move to another node picks up where the last save left off.
Everything you need to set up, configure and share an Arma Reforger dedicated server with your unit or community.


Everything you need to know about our hosting service
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