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Arma Reforger Server Hosting On the Decentralized Cloud

Rent a dedicated Arma Reforger server from $7.49/mo. Crossplay with Xbox and PlayStation 5, Workshop mods, every official scenario and a BattlEye RCon console.

Host your own Arma Reforger dedicated server on the Flux decentralized cloud. Crossplay with PC, Xbox and PlayStation 5, Workshop mods with search, Conflict, Combat Ops, Game Master and every official scenario, and a BattlEye RCon console in the dashboard. 32 to 128-player plans from $7.49/month, with DDoS protection and nodes in 50+ countries.

First week free for new users
Crossplay
PC, Xbox & PS5
$7.49
From, per month
128
Players, the game's max

Manage Everything From One Dashboard

Full control of your Arma Reforger server from the browser: scenario, mods, players, files, backups and a BattlEye RCon console. No SteamCMD, no SSH.

Dashboard preview

Overview

status, address, live CPU and RAM, players and version at a glance

Live status

Whether your server is up, the scenario it runs, how many players are on, the game build, and how much CPU and RAM it uses right now.

Scenario and rules

Scenario, platforms, Max Players, passwords, admins, view distance and first person only, in a form instead of a config file.

BattlEye RCon

See who is on, kick, ban and unban, list bans and restart the scenario without restarting the server.

Choose your location

Place the server in any of 50+ countries, and see which of them have room for it right now.

Scale hardware

Add CPU, RAM or disk when your community or your modpack outgrows the plan.

Live console

A real terminal into the container, beside the server log as it happens.

File manager

Your session saves and server logs, straight from the browser.

Backups

Back up the server's profile, with every session save in it, and restore it when you need to.

Why Host Your Arma Reforger Server on Flux?

Arma Reforger is played on servers: a Conflict that runs for weeks, a unit’s Saturday operation, a Game Master session built live. A dedicated Arma Reforger server keeps yours running around the clock, with your scenario, your mods and your rules, and it is the only way Xbox and PlayStation 5 players get a server of their own, because consoles cannot host one.

The server lives on CPU: every player, vehicle and AI group is simulated on it. Every plan here has dedicated vCores and memory, reserved for your server rather than shared, on a decentralized cloud of thousands of independent nodes across 50+ countries.

The fiddly parts are handled. There is no config file to write: crossplay is on, the ports are opened and routed for you, the server installs the latest build on every start, and Workshop mods are a search away. Your session save is synced to a standby node, and enterprise-grade DDoS protection is included on every plan.

You still get an ordinary management panel: your settings in a form, a BattlEye RCon console, a file browser, a live terminal and backups. Plans start at $7.49/month, billing is pay-as-you-go with no contract, and your saves are downloadable whenever you want them.

Why Host Your Arma Reforger Server With Us

Dedicated Arma Reforger hosting on the Flux decentralized cloud, with PC, Xbox and PS5 crossplay, Workshop mods, DDoS protection and 50+ global locations

Fast Deployment

Fast Deployment

Provisioned in about 30 seconds; the first start then downloads the 10 GB server, so it is up within minutes

DDoS Protection

DDoS Protection

Enterprise-grade DDoS protection keeps your server online during attacks

Global Server Network

Global Server Network

Choose from 50+ countries worldwide to minimize latency for players

24/7 Monitoring

24/7 Monitoring

Real-time performance monitoring with automatic alerts

Pay-As-You-Go Pricing

Pay-As-You-Go Pricing

Only pay for resources you use with transparent, flexible pricing

99.9% Uptime

99.9% Uptime

Distributed network architecture ensures maximum availability

Cost Effective

Cost Effective

Save up to 70% compared to traditional cloud providers

Decentralized Infrastructure

Decentralized Infrastructure

No single point of failure across thousands of independent nodes

How to Set Up Your Arma Reforger Server

No SteamCMD, no config file, no port forwarding. Go from sign-up to a live dedicated server in four steps.

01

Create an account

Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.

02

Pick a plan

Choose 32, 64 or 128 players for the size of your community. You can change it later from the dashboard.

03

Choose a region

Select a server location from 50+ countries worldwide so your server runs close to your players.

04

Name it, pick a scenario, deploy

Give the server the name your players will search for, choose Conflict, Combat Ops or another scenario, and deploy. The first start downloads about 10 GB of server files.

Arma Reforger Server Plans

Dedicated Arma Reforger hosting from $7.49/month, for 32, 64 or 128 players, with crossplay, Workshop mods and a BattlEye RCon console on every plan.

🎁 First week free for new users*

32 Players · 6GB

$7.49
per month
Up to32 players
Server RAM6 GB
BackupsAutomatic and manual
Storage
30 GBSSD/NVMe
CPU3 vCores
BandwidthUnlimited
Recommended

64 Players · 10GB

$9.49
per month
Up to64 players
Server RAM10 GB
BackupsAutomatic and manual
Storage
40 GBSSD/NVMe
CPU4 vCores
BandwidthUnlimited

128 Players · 16GB

$13.49
per month
Up to128 players
Server RAM16 GB
BackupsAutomatic and manual
Storage
60 GBSSD/NVMe
CPU6 vCores
BandwidthUnlimited

We don't sell player slots. The player count on each plan is its starting Max Players: you can change it yourself in Deployment Settings, up to the game's own maximum of 128.

First Week Free*
30-day money-back*
No setup fees
Cancel anytime
No player slot limits

*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Decentralized Infrastructure

Global Arma Reforger Server Locations

Deploy your Arma Reforger server on a decentralized network of 6,569 Flux nodes across 53 countries. Pick the closest region for the best ping.

6,569
Active Servers
53
Countries
99.9%
Uptime %
GermanyGermany1,451
United StatesUnited States1,110
FinlandFinland981
FranceFrance692
DenmarkDenmark516
CanadaCanada379
PolandPoland220
RussiaRussia197
United KingdomUnited Kingdom100
NorwayNorway88
UkraineUkraine77
United Arab EmiratesUnited Arab Emirates61
SwitzerlandSwitzerland47
JapanJapan46
ChileChile42
AustraliaAustralia37
SwedenSweden37
RomaniaRomania33
ItalyItaly33
SingaporeSingapore28
LatviaLatvia28
SlovakiaSlovakia21
PortugalPortugal18
HungaryHungary16
BulgariaBulgaria15
SpainSpain14
BelgiumBelgium14
South AfricaSouth Africa10
ArgentinaArgentina8
Hong KongHong Kong8
EstoniaEstonia8
IsraelIsrael8
LithuaniaLithuania7
MalaysiaMalaysia7
LuxembourgLuxembourg6
BrazilBrazil6
IrelandIreland4
GreeceGreece4
MoldovaMoldova4
VietnamVietnam3
MexicoMexico3
TaiwanTaiwan3
ThailandThailand3
GermanyGermany1,451
United StatesUnited States1,110
FinlandFinland981
FranceFrance692
DenmarkDenmark516
CanadaCanada379
PolandPoland220
RussiaRussia197
United KingdomUnited Kingdom100
NorwayNorway88
UkraineUkraine77
United Arab EmiratesUnited Arab Emirates61
SwitzerlandSwitzerland47
JapanJapan46
ChileChile42
AustraliaAustralia37
SwedenSweden37
RomaniaRomania33
ItalyItaly33
SingaporeSingapore28
LatviaLatvia28
SlovakiaSlovakia21
PortugalPortugal18
HungaryHungary16
BulgariaBulgaria15
SpainSpain14
BelgiumBelgium14
South AfricaSouth Africa10
ArgentinaArgentina8
Hong KongHong Kong8
EstoniaEstonia8
IsraelIsrael8
LithuaniaLithuania7
MalaysiaMalaysia7
LuxembourgLuxembourg6
BrazilBrazil6
IrelandIreland4
GreeceGreece4
MoldovaMoldova4
VietnamVietnam3
MexicoMexico3
TaiwanTaiwan3
ThailandThailand3

Arma Reforger Server Features Explained

PC, Xbox and PlayStation 5 on one server

Servers start with full crossplay, so console players, who cannot host a dedicated server themselves, find yours by name in the in-game browser. PlayStation 5 loads data mods only, so a server running script mods can be set to PC and Xbox in one dropdown.

Workshop mods without a config file

The Mods tab searches the Arma Reforger Workshop, shows how much each mod and its dependencies download, and applies the list in one step. The server fetches the mods, and everything they depend on, when it starts.

Every scenario, including your mods’

Conflict on Everon, Arland and Kolguyev, HQ Commander, Combat Ops, Game Master and Capture & Hold are a dropdown. A mod that brings its own scenarios, such as an RHS Conflict, lists them beside it in the Mods tab, ready to run.

A BattlEye RCon console in the dashboard

See who is online with their identity IDs, kick, ban and unban, list bans, and restart the scenario in place, with the RCON password read from your deployment so nobody retypes it.

Progress that survives a restart

The server saves the session every ten minutes and when it stops, and restores it when it starts. The save lives on a volume synced to a standby node, so even a move to another node picks up where the last save left off.

Frequently Asked Questions

Everything you need to know about our hosting service

$7.49/month for 32 players (3 vCores, 6 GB of RAM, 30 GB of storage), $9.49/month for 64 players (4 vCores, 10 GB, 40 GB) and $13.49/month for 128 players (6 vCores, 16 GB, 60 GB). Billing is pay-as-you-go with no long-term contract.
Yes. Every server starts with full crossplay: PC, Xbox and PlayStation 5 players find it by name in the in-game server browser. Consoles cannot host a dedicated server themselves, which is why console groups rent one. You can limit the server to PC and Xbox, or to PC only, in Deployment Settings.
Only data mods. Since Update 1.4, PlayStation 5 players can join modded servers, but PS5 cannot load mods that contain scripts, so a single script mod keeps every PS5 player out. Xbox and PC load both. If your modpack has scripts, set Who can join to PC and Xbox.
Each plan starts at its player count (32, 64 or 128) and you can change Max Players in Deployment Settings, up to 128, which is the most an Arma Reforger server allows. CPU is what limits it in practice: Conflict with AI is heavy, which is what the bigger plans are for.
Every official one: Conflict on Everon, Arland and Kolguyev (plus the smaller Everon regions), HQ Commander, Combat Ops co-op on all three maps, Game Master and Capture & Hold. You pick it when you deploy and can change it later. Scenarios that come with Workshop mods, such as an RHS Conflict, are chosen in the Mods tab.
In your server's Mods tab: search the Arma Reforger Workshop, add the mods you want and apply. The server redeploys and downloads them, with every mod they depend on, when it starts. The tab shows how big each mod and its dependencies are, because a large modpack can be several gigabytes.

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