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The Forest Server Hosting On the Decentralized Cloud

Rent a dedicated server for The Forest from $6.49/mo. Every server setting in your browser, five save slots, your co-op save uploaded, backups and automatic updates.

Host your own The Forest dedicated server on the Flux decentralized cloud. Always online for your whole group, whoever is playing. Every server setting in a form, five save slots with new worlds in any difficulty, bring your co-op save, an admin password for the in-game commands, automatic game updates, daily restarts and backups. Plans from $6.49/month, with DDoS protection and nodes in 50+ countries.

First week free for new users
$6.49
From, per month
4-8
Players per plan, raise it anytime
5
Save slots, switch worlds anytime

Manage Everything From One Dashboard

Full control of your server for The Forest from the browser: every server setting, five save slots, your co-op save, files, backups and the live server log. No SSH.

Dashboard preview

Overview

status, players, the save slot being played and what the server will do next

Live status

Whether your server is up, who is on, the address to join, and how much CPU and RAM it uses right now.

Settings and save slots

Every server setting in a form, five save slots to switch between, new worlds in any difficulty and your co-op save uploaded.

Deployment settings

The name, the join and admin passwords, the difficulty and the daily restart, changed without a redeploy of the world.

Choose your location

Place the server in any of 50+ countries, and see which of them have room for it right now.

Scale hardware

Add CPU, RAM or disk when your group or your base outgrows the plan.

Live console

A terminal into the container beside the game's log as it happens. The game itself has no remote console: admins use the in-game chat.

File manager

Every save slot, the server's settings and the logs, straight from the browser.

Backups

Back up your saves and settings, and restore them when you need to.

Why Host Your The Forest Server on Flux?

The Forest island is a long story: the base on the cliff, the traps, the caves still unexplored. Played in co-op, it lives on the host's PC and stops when they log off. A dedicated The Forest server keeps it there for the whole group, whoever is playing.

Every plan has dedicated vCores and memory reserved for your server on a decentralized cloud of thousands of independent nodes across 50+ countries, sized for a server that holds the whole island in memory: 4 to 8 GB, depending on the group.

The fiddly parts are handled. Every server setting and game rule is a field in a form, with the game's own default. Keep up to five worlds in save slots, start new ones in any difficulty, or upload the save you played in co-op. Set an admin password and run the server in game with /kick, /ban and /save. A server behind the game refuses players, so this one checks Steam every 30 minutes and restarts onto a new build as soon as nobody is playing.

You still get an ordinary management panel: a file browser, a live terminal and backups. Plans start at $6.49/month, billing is pay-as-you-go with no contract, and your saves are downloadable whenever you want them.

Why Host Your The Forest Server With Us

Dedicated The Forest hosting on the Flux decentralized cloud, with a full settings form, five save slots, automatic updates, DDoS protection and 50+ global locations

Fast Deployment

Fast Deployment

Provisioned in about 30 seconds; the first start downloads the 1.8 GB server and loads the island in about two minutes

DDoS Protection

DDoS Protection

Enterprise-grade DDoS protection keeps your server online during attacks

Global Server Network

Global Server Network

Choose from 50+ countries worldwide to minimize latency for players

24/7 Monitoring

24/7 Monitoring

Real-time performance monitoring with automatic alerts

Pay-As-You-Go Pricing

Pay-As-You-Go Pricing

Only pay for resources you use with transparent, flexible pricing

99.9% Uptime

99.9% Uptime

Distributed network architecture ensures maximum availability

Cost Effective

Cost Effective

Save up to 70% compared to traditional cloud providers

Decentralized Infrastructure

Decentralized Infrastructure

No single point of failure across thousands of independent nodes

How to Set Up Your The Forest Server

No SteamCMD, no Wine, no config.cfg to edit, no port forwarding. Go from sign-up to a live server in four steps.

01

Create an account

Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.

02

Pick a plan

Choose 4, 6 or 8 Players for the size of your group and your bases. You can change it later from the dashboard.

03

Choose a region

Select a server location from 50+ countries worldwide so your server runs close to your players.

04

Name it and deploy

Give the server its name, a password if you want one and a difficulty, and deploy. Your friends find it by name in the in-game server list.

The Forest Server Plans

Dedicated The Forest hosting from $6.49/month, for 4 players and up, with every server setting in your browser, five save slots, backups and automatic updates on every plan.

🎁 First week free for new users*

4 Players · 4GB

$6.49
per month
Recommended for4 players
Server RAM4 GB
BackupsAutomatic and manual
Storage
12 GBSSD/NVMe
CPU3 vCores
BandwidthUnlimited
Recommended

6 Players · 6GB

$7.99
per month
Recommended for6 players
Server RAM6 GB
BackupsAutomatic and manual
Storage
15 GBSSD/NVMe
CPU4 vCores
BandwidthUnlimited

8 Players · 8GB

$9.49
per month
Recommended for8 players
Server RAM8 GB
BackupsAutomatic and manual
Storage
15 GBSSD/NVMe
CPU5 vCores
BandwidthUnlimited

We don't sell player slots. The plans start Max Players at 4, 6 and 8 and are a guide to the hardware your group needs; you can change Max Players yourself in the Server Settings tab, from 2 to 100 (the game's own limits), on any plan. A bigger group needs more CPU and memory, which you can add from the dashboard.

First Week Free*
30-day money-back*
No setup fees
Cancel anytime
No player slot limits

*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Decentralized Infrastructure

Global The Forest Server Locations

Deploy your server for The Forest on a decentralized network of 6,371 Flux nodes across 53 countries. Pick the closest region for the best ping.

6,371
Active Servers
53
Countries
99.9%
Uptime %
GermanyGermany1,439
United StatesUnited States1,073
FinlandFinland1,011
FranceFrance695
CanadaCanada384
DenmarkDenmark366
PolandPoland217
RussiaRussia159
United KingdomUnited Kingdom135
NorwayNorway89
UkraineUkraine62
RomaniaRomania50
JapanJapan48
SwitzerlandSwitzerland43
ChileChile42
AustraliaAustralia41
LatviaLatvia41
SingaporeSingapore38
SwedenSweden32
ItalyItaly29
SlovakiaSlovakia21
United Arab EmiratesUnited Arab Emirates20
PortugalPortugal18
SpainSpain16
BulgariaBulgaria15
BelgiumBelgium12
MalaysiaMalaysia10
HungaryHungary9
ArgentinaArgentina9
South AfricaSouth Africa9
Hong KongHong Kong8
EstoniaEstonia8
IsraelIsrael7
GreeceGreece6
IrelandIreland6
LuxembourgLuxembourg6
BrazilBrazil6
New ZealandNew Zealand4
MoldovaMoldova4
VietnamVietnam3
MexicoMexico3
LithuaniaLithuania3
GermanyGermany1,439
United StatesUnited States1,073
FinlandFinland1,011
FranceFrance695
CanadaCanada384
DenmarkDenmark366
PolandPoland217
RussiaRussia159
United KingdomUnited Kingdom135
NorwayNorway89
UkraineUkraine62
RomaniaRomania50
JapanJapan48
SwitzerlandSwitzerland43
ChileChile42
AustraliaAustralia41
LatviaLatvia41
SingaporeSingapore38
SwedenSweden32
ItalyItaly29
SlovakiaSlovakia21
United Arab EmiratesUnited Arab Emirates20
PortugalPortugal18
SpainSpain16
BulgariaBulgaria15
BelgiumBelgium12
MalaysiaMalaysia10
HungaryHungary9
ArgentinaArgentina9
South AfricaSouth Africa9
Hong KongHong Kong8
EstoniaEstonia8
IsraelIsrael7
GreeceGreece6
IrelandIreland6
LuxembourgLuxembourg6
BrazilBrazil6
New ZealandNew Zealand4
MoldovaMoldova4
VietnamVietnam3
MexicoMexico3
LithuaniaLithuania3

The Forest Server Features Explained

Every setting, without the file

The Forest server reads one file, config.cfg, as it starts. Here every key in it is a field: name, passwords, player slots, difficulty, autosave interval, the idle and active tick rates, the game rules. The ports are the deployment's, because the server must bind exactly the ones the network publishes.

The rules, one switch each

No enemies, enemies only at night, whether buildings can be destroyed, trees that grow back, full weapon damage between players, holes in structures that close on load, the debug console: each is a switch, with presets for the common mixes. The difficulty is chosen when a world is made, so a new difficulty means a new world, in a slot of its own, and the old one is kept.

Save slots and your co-op save

The server keeps worlds in five save slots and plays one. Switch between them, start a new one in any difficulty, download any slot, or upload the save your group played in co-op: zip its slot folder from the host's PC and it lands in an empty slot, never over a world.

Saved, backed up, never left behind

The game saves on its own timer while players are on (every 15 minutes at the least) and once when the last player leaves, not when the server stops, so the restarts the server schedules wait for an empty one. Every slot is backed up on every start and every six hours. A server running an older build than the players refuses them, so this one checks Steam every 30 minutes and restarts onto a new build as soon as nobody is playing, or within the hour.

Frequently Asked Questions

Everything you need to know about our hosting service

$6.49/month for 4 players (3 vCores, 4 GB of RAM, 12 GB of storage), $7.99/month for 6 players (4 vCores, 6 GB, 15 GB) and $9.49/month for 8 players (5 vCores, 8 GB, 15 GB). Billing is pay-as-you-go with no long-term contract.
An empty dedicated server holds about 1.5 GB and nearly two cores. Players, their bases and a long save add to that, which is why the plans go from 4 GB for a small group to 8 GB for eight players with big bases.
The Max Players setting accepts 2 to 100, the game's own limits. The plans start with 4, 6 and 8 slots as a guide to the hardware; you can change Max Players yourself in the Server Settings tab on any plan. A bigger group needs more CPU and memory, which you can add from the dashboard.
In The Forest, open Multiplayer, then Join Game, and find the server by its name in the list. You can also add the server's address, with the query port listed on the Overview tab of your dashboard, as a favourite in Steam's server browser. Give them the password if you set one.
Yes. Zip the save slot folder from the host's PC (on Windows, AppData\LocalLow\SKS\TheForest\<SteamID>\Multiplayer\Slot1) and upload it in the Save Slots tab. It goes into an empty slot; switch the server to it and play on. Each player's own inventory may stay with the co-op game.
Yes. Pick Peaceful, Normal or Hard for a new world, and switch the rules from the Server Settings tab: no enemies, enemies only at night, whether buildings can be destroyed, whether trees grow back, full weapon damage between players, and more. A world keeps the difficulty it was made with, so to play another, start a new world in the Save Slots tab.

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