
Rent a dedicated Counter-Strike 2 server from $5.99/mo. Every game mode, Workshop maps, plugins like MatchZy and Retakes, admins, bans and a live console in your browser.
Host your own Counter-Strike 2 dedicated server on the Flux decentralized cloud. Competitive, casual, wingman, deathmatch and arms race, any Steam Workshop map, Metamod and CounterStrikeSharp kept up to date with a plugin catalogue (MatchZy, Retakes), admins, bans, 34 settings as a form and a live console. Plans from $5.99/month start at 10, 24 or 64 players and you can raise Max Players to 64 yourself, with DDoS protection and nodes in 50+ countries.
Full control of your Counter-Strike 2 server from the browser: game modes, maps and the Workshop, plugins, admins, bans, settings, files, backups and a live console. No SteamCMD, no SSH.
Overview
status, the Steam token, address, players, map and build at a glance

What the server is doing in words (updating, loading, running, crashed), the Steam token's state, the map, the mode and how many players and bots.

Name, mode, starting map, Steam token and passwords in one form; 34 round, economy, bot and voice settings in another; the mode switched live.

See who is on with their SteamIDs, kick, ban, chat, change map, restart the match, add bots and run any command.

Place the server in any of 50+ countries, and see which of them have room for it right now.

Add CPU, RAM or disk when your community or your plugins outgrow the plan.

A real terminal into the container, beside the server log as it happens.

Configs, plugins and logs, straight from the browser.

Automatic backups of your settings, map cycle, plugins, admins and bans, every 6 hours and on every start, restored in one click.
Counter-Strike 2 lives on community servers: a retakes server for practice, a weekly scrim with MatchZy, an arms race night, a Workshop map pool of your own. A dedicated CS2 server keeps yours running around the clock, with your modes, your plugins and your rules, whether or not your own PC is on.
Every plan here has dedicated vCores and memory, reserved for your server rather than shared, on a decentralized cloud of thousands of independent nodes across 50+ countries.
The fiddly parts are handled. There is no SteamCMD, no launch line and no gameinfo.gi to patch after every update: the name, game mode, starting map, Steam token and passwords are a form, the plugins are a switch, the port is opened for you, and the server installs the latest game and addons on every start. The first start downloads about 70 GB, so give it a while; after that a restart takes about a minute. Your files are synced to a standby node, and enterprise-grade DDoS protection is included on every plan.
You still get an ordinary management panel, and more: an Overview that says what the server is doing, game modes, maps and the Workshop, plugins, admins, bans, settings as a form, a live console and backups. Plans start at $5.99/month for 10 players, and you can raise Max Players yourself up to the game’s 64 on any plan. Billing is pay-as-you-go with no contract, and your files are downloadable whenever you want them.
Dedicated Counter-Strike 2 hosting on the Flux decentralized cloud, with Metamod and CounterStrikeSharp kept up to date, every game mode, Workshop maps, bans that stick, DDoS protection and 50+ global locations
Provisioned in about 30 seconds; the first start then downloads the roughly 70 GB game, which takes from one to several hours, and later starts take about a minute

Enterprise-grade DDoS protection keeps your server online during attacks

Choose from 50+ countries worldwide to minimize latency for players

Real-time performance monitoring with automatic alerts
Only pay for resources you use with transparent, flexible pricing

Distributed network architecture ensures maximum availability

Save up to 70% compared to traditional cloud providers

No single point of failure across thousands of independent nodes
No SteamCMD, no launch line, no plugin install by hand. Go from sign-up to a live dedicated server in four steps.
Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.
Choose 10, 24 or 64 players to start with: it sets the hardware and where Max Players starts, and you can raise it yourself up to 64.
Select a server location from 50+ countries worldwide so your server runs close to your players.
Give the server its name, game mode and starting map, paste your free Steam server token so it is listed, and deploy. The first start downloads about 70 GB.
Dedicated Counter-Strike 2 hosting from $5.99/month, starting at 10, 24 or 64 players, with plugins, every game mode, Workshop maps and a live server console on every plan.
We don't sell player slots. The player count on each plan is its starting Max Players: you can change it yourself in Deployment Settings, up to the game's own maximum of 64.
*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Deploy your CS2 server on a decentralized network of 6,454 Flux nodes across 54 countries. Pick the closest region for the best ping.
Competitive, casual, wingman, deathmatch and arms race, each with the game’s own game_type and game_mode. Pick one in the Game Mode tab and the running server changes map to start it; the mode it comes back to after a restart is a setting. The Overview always says what the server is playing.
Round time, freeze time, rounds per match, money, friendly fire, respawns, bots, voice and more, 34 settings in six groups. A setting you leave alone stays the game mode’s own, so casual and competitive keep their own rules; one you set wins. Each value is checked, saved and applied to the running server at once.
Paste a Steam Workshop link and the server downloads that map from Steam, with no login, and changes to it. Set a whole Workshop collection as the map group, or put stock maps in an order of your own that players can vote on with the map vote plugin.
Metamod and CounterStrikeSharp are installed and updated on every start, and the line that loads them is put back after each game update. Install MatchZy, Retakes, Deathmatch or a map vote in one click. If an update breaks the addons, the server starts without them (safe mode) so it stays playable, and the Overview tells you.
The Server Console lists who is on with their SteamIDs, and kicks, bans, chats, changes map, restarts the match and adds or removes bots, inside your server. The Admins tab gives players ready-made roles (owner, admin, moderator, reserved slot) and reloads them on the running server when you save.
The Overview tells you whether your server has a Steam token, whether Steam accepted it, and how to make one if not, so a server that is missing from the browser is never a mystery.
Everything you need to set up, configure and fill a CS2 community server with your friends or community.


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