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BeamMP Server Hosting BeamNG.drive Multiplayer on the Decentralized Cloud

Rent a BeamMP server for BeamNG.drive from $2.99/mo. Any stock or modded map, mods sent to your players automatically, Lua plugins, bans and a live console in your browser.

Host your own BeamMP server for BeamNG.drive multiplayer on the Flux decentralized cloud. Every stock map plus the maps in your mods, car and map mods downloaded by your players automatically, Lua plugins installed in one click, bans, a live server console, and BeamMP updates followed for you. 10 to 40-player plans from $2.99/month, with DDoS protection and nodes in 50+ countries.

First week free for new users
$2.99
From, per month
15
Stock maps, plus your modded ones
Mods
Downloaded by players automatically

Manage Everything From One Dashboard

Full control of your BeamMP server from the browser: maps, mods, Lua plugins, bans, server settings, files, backups and a live console. No ServerConfig.toml, no SSH.

Dashboard preview

Overview

status, address, players, map, AuthKey and server list at a glance

Live status

Whether your server is up, its AuthKey accepted and listed, the map, how many players, the BeamMP version, and CPU and RAM right now.

Settings as forms

AuthKey, name, map and public or private when you deploy; name, description, tags, players, cars, guests and logging in Server Settings.

Server console

See who is on with their cars, kick or ban exactly that player, chat, reload mods and run any command.

Choose your location

Place the server in any of 50+ countries, and see which of them have room for it right now.

Scale hardware

Add CPU, RAM or disk when your group, your cars or your mod pack outgrow the plan.

Live console

A real terminal into the container, beside the server log as it happens.

File manager

Mods, plugins and their data, settings and logs, straight from the browser.

Backups

Automatic backups of your settings, bans and plugins with their data, every 6 hours and on every start, restored in one click.

Why Host Your BeamMP Server on Flux?

BeamNG.drive is at its best with other people: a convoy over a mountain pass, a drag race that ends in a pile-up, a cruise night on a modded map. A BeamMP server keeps your group’s place to drive open around the clock, with your map, your mods and your rules, whether or not your own PC is on.

Every plan here has dedicated vCores and memory, reserved for your server rather than shared, on a decentralized cloud of thousands of independent nodes across 50+ countries.

The fiddly parts are handled. There is no ServerConfig.toml to edit and no port to forward: your AuthKey, the server’s name and its map are a form, the port is opened and routed for you, mods are uploaded once and downloaded by every player automatically, and the server follows BeamMP’s releases by itself. Your files are synced to a standby node, and enterprise-grade DDoS protection is included on every plan.

You still get an ordinary management panel, and more: a Maps tab with the maps inside your mods, Lua plugins in one click, bans, settings as forms, a live console, a file browser and backups. Plans start at $2.99/month, billing is pay-as-you-go with no contract, and your files are downloadable whenever you want them.

Why Host Your BeamMP Server With Us

BeamMP hosting on the Flux decentralized cloud, with modded maps in one click, mods that download themselves, plugins, bans, DDoS protection and 50+ global locations

Fast Deployment

Fast Deployment

Provisioned in about 30 seconds; the BeamMP server itself is a 12 MB download, so it is up within a minute

DDoS Protection

DDoS Protection

Enterprise-grade DDoS protection keeps your server online during attacks

Global Server Network

Global Server Network

Choose from 50+ countries worldwide to minimize latency for players

24/7 Monitoring

24/7 Monitoring

Real-time performance monitoring with automatic alerts

Pay-As-You-Go Pricing

Pay-As-You-Go Pricing

Only pay for resources you use with transparent, flexible pricing

99.9% Uptime

99.9% Uptime

Distributed network architecture ensures maximum availability

Cost Effective

Cost Effective

Save up to 70% compared to traditional cloud providers

Decentralized Infrastructure

Decentralized Infrastructure

No single point of failure across thousands of independent nodes

How to Set Up Your BeamMP Server

No ServerConfig.toml to edit, no ports to forward, no mods to copy around. Go from sign-up to a live server in four steps.

01

Create an account

Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.

02

Pick a plan

Choose 10, 20 or 40 players for the size of your group. You can change it later from the dashboard.

03

Choose a region

Select a server location from 50+ countries worldwide so your server runs close to your players.

04

Paste your AuthKey, deploy

Make a free AuthKey at keymaster.beammp.com, paste it, name the server, pick a map and deploy. It is up within a minute.

BeamMP Server Plans

BeamMP hosting for BeamNG.drive from $2.99/month, for 10, 20 or 40 players, with every stock map, mods sent to players automatically, Lua plugins and a live server console on every plan.

🎁 First week free for new users*

10 Players · 1GB

$2.99
per month
Up to10 players
Server RAM1 GB
BackupsAutomatic and manual
Storage
10 GBSSD/NVMe
CPU0.5 vCore
BandwidthUnlimited
Recommended

20 Players · 1.5GB

$3.99
per month
Up to20 players
Server RAM1.5 GB
BackupsAutomatic and manual
Storage
20 GBSSD/NVMe
CPU1 vCore
BandwidthUnlimited

40 Players · 2GB

$4.49
per month
Up to40 players
Server RAM2 GB
BackupsAutomatic and manual
Storage
40 GBSSD/NVMe
CPU1.5 vCores
BandwidthUnlimited

We don't sell player slots. The player count on each plan is its starting Max Players: you can change it yourself in Deployment Settings, up to the game's own maximum of 1000. More players and cars need more CPU and memory.

First Week Free*
30-day money-back*
No setup fees
Cancel anytime
No player slot limits

*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Decentralized Infrastructure

Global BeamMP Server Locations

Deploy your BeamMP server on a decentralized network of 6,352 Flux nodes across 55 countries. Pick the closest region so every car syncs smoothly.

6,352
Active Servers
55
Countries
99.9%
Uptime %
GermanyGermany1,492
United StatesUnited States1,062
FinlandFinland1,022
FranceFrance672
CanadaCanada385
DenmarkDenmark333
PolandPoland219
RussiaRussia193
United KingdomUnited Kingdom113
NorwayNorway87
JapanJapan49
UkraineUkraine49
SingaporeSingapore45
ChileChile42
AustraliaAustralia41
SwitzerlandSwitzerland40
RomaniaRomania39
LatviaLatvia36
SwedenSweden35
ItalyItaly31
SlovakiaSlovakia21
United Arab EmiratesUnited Arab Emirates20
BulgariaBulgaria15
SpainSpain14
BelgiumBelgium12
PortugalPortugal11
South AfricaSouth Africa10
ArgentinaArgentina9
Hong KongHong Kong8
EstoniaEstonia8
HungaryHungary8
IsraelIsrael7
IrelandIreland6
LuxembourgLuxembourg6
ThailandThailand6
BrazilBrazil5
SloveniaSlovenia4
MoldovaMoldova4
LithuaniaLithuania4
VietnamVietnam3
GermanyGermany1,492
United StatesUnited States1,062
FinlandFinland1,022
FranceFrance672
CanadaCanada385
DenmarkDenmark333
PolandPoland219
RussiaRussia193
United KingdomUnited Kingdom113
NorwayNorway87
JapanJapan49
UkraineUkraine49
SingaporeSingapore45
ChileChile42
AustraliaAustralia41
SwitzerlandSwitzerland40
RomaniaRomania39
LatviaLatvia36
SwedenSweden35
ItalyItaly31
SlovakiaSlovakia21
United Arab EmiratesUnited Arab Emirates20
BulgariaBulgaria15
SpainSpain14
BelgiumBelgium12
PortugalPortugal11
South AfricaSouth Africa10
ArgentinaArgentina9
Hong KongHong Kong8
EstoniaEstonia8
HungaryHungary8
IsraelIsrael7
IrelandIreland6
LuxembourgLuxembourg6
ThailandThailand6
BrazilBrazil5
SloveniaSlovenia4
MoldovaMoldova4
LithuaniaLithuania4
VietnamVietnam3

BeamMP Server Features Explained

Every map, including the ones in your mods

All 15 stock BeamNG.drive maps are listed by name, from West Coast USA, the most played map on public servers, to Italy, Utah and the Derby Arenas. Upload a map’s .zip and the server finds the map inside it and lists it beside them. Picking one restarts the server for about ten seconds, and a map whose mod is off cannot be picked, so nobody is sent to a map they cannot download.

Mods that install themselves

BeamMP sends every mod that is on to every player as they join. Upload a car, a map or a parts pack once, or paste its BeamNG.com repository link and the server fetches it, and the whole group has it. The Mods tab shows how much each new player downloads, turns mods off without deleting them, and protects a paid mod your players already own so it is not sent.

Lua plugins, safely

Install CobaltEssentials or Nickel in one click from their GitHub releases, or upload any plugin’s .zip, whatever its layout. BeamMP stops if a plugin folder changes under a running server, so changes wait until you apply them with a quick restart. An update keeps the plugin’s settings and data, and every backup holds them.

A live console with kicks and bans

The Server Console runs commands inside your server, on BeamMP’s own console: who is on with their cars, kick or ban exactly that player, chat, reload mods, and any other command. Bans hold a BeamMP account, a name or an address, and a banned player is turned away on every join with your reason. Nothing is exposed to the internet for it.

The AuthKey, made clear

BeamMP needs a free AuthKey from its Keymaster to run a server. The deploy form asks for it with the steps beside it, and if a key is missing or the BeamMP backend refuses it, the Overview says so, with the backend’s reason, instead of leaving you with a server nobody can join.

Frequently Asked Questions

Everything you need to know about our hosting service

$2.99/month for 10 players (0.5 vCore, 1 GB of RAM, 10 GB of storage), $3.99/month for 20 players (1 vCore, 1.5 GB, 20 GB) and $4.49/month for 40 players (1.5 vCores, 2 GB, 40 GB). The storage is room for your mods. Billing is pay-as-you-go with no long-term contract.
BeamMP will not run a server without an AuthKey: it is how the BeamMP backend knows your server and lists it. It is free. Open keymaster.beammp.com, sign in with Discord, open Keys on the left, press the green +, type any name (it is only the key's label) and press Create, then copy the Key and paste it in Deployment Settings. Each account has a limited number of keys, and one key runs one server at a time.
With no key, the server waits and the Overview tab shows how to get one. With a key the BeamMP backend refuses, the Overview shows its reason, and a public server cannot take players until a valid key is set: BeamMP keeps it "starting" and turns joining players away. Paste a key from the Keymaster in Deployment Settings and the server restarts with it.
They need BeamNG.drive and the free BeamMP launcher from beammp.com. In the launcher they find your server by its name in the server list, or use Direct Connect with the address and port from your dashboard. Mods your server uses download automatically as they join.
No. The server is BeamMP's own program and has no game files: each player brings their own BeamNG.drive. That is why the server is so light: it idled at 13 to 25 MB of memory in our tests.
Upload a mod's .zip in the Mods tab, or paste the mod's page from the BeamNG.com repository (or any direct link to a .zip) and the server downloads it itself, which suits big map packs. BeamMP sends every mod that is on to every player when they join, so nobody installs anything by hand. The tab shows how much each new player downloads; turn off mods you do not use, or protect a mod your players already own (a protected mod is listed but not sent).

Still have questions?

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