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Sons of the Forest Server Hosting On the Decentralized Cloud

Rent a dedicated Sons of the Forest server from $8.49/mo. Every server setting and custom game rule in your browser, save slots, your co-op save uploaded, owners and backups.

Host your own Sons of the Forest dedicated server on the Flux decentralized cloud. Always online for up to 8 friends, whoever is playing. Every server setting and every custom game rule in a form, save slots with new worlds in any mode, bring your co-op save, server owners by SteamID, saves on every stop, automatic game updates, daily restarts and backups. Plans from $8.49/month, with DDoS protection and nodes in 50+ countries.

First week free for new users
$8.49
From, per month
8
Players, the game's maximum
Custom
Every game rule in your browser

Manage Everything From One Dashboard

Full control of your Sons of the Forest server from the browser: every server setting and custom game rule, save slots, your co-op save, owners, files, backups and the live server log. No SSH.

Dashboard preview

Overview

status, players, the save slot being played and what the server will do next

Live status

Whether your server is up, who is on, the address to join, and how much CPU and RAM it uses right now.

Settings and save slots

Every server setting and custom game rule in a form, save slots to switch between, new worlds in any mode and your co-op save uploaded.

Owners

Add the SteamIDs that run the server in game, or paste a Steam profile link, and take them off again.

Choose your location

Place the server in any of 50+ countries, and see which of them have room for it right now.

Scale hardware

Add CPU, RAM or disk when your group or your base outgrows the plan.

Live console

A terminal into the container beside the game's log as it happens. The game itself has no console commands.

File manager

Every save slot, the server's settings and the logs, straight from the browser.

Backups

Back up your saves and settings, and restore them when you need to.

Why Host Your Sons of the Forest Server on Flux?

A Sons of the Forest island is a long story: the base on the cliff, the traps, the caves still unexplored. Played in co-op, it lives on the host's PC and stops when they log off. A dedicated Sons of the Forest server keeps it there for the whole group, whoever is playing.

Every plan has dedicated vCores and memory reserved for your server on a decentralized cloud of thousands of independent nodes across 50+ countries, sized for a server that holds the whole island in memory, so every plan starts at 9 GB.

The fiddly parts are handled. Every server setting and every custom game rule is a field in a form, with the game's own default. Keep several worlds in save slots, start new ones in any mode, or upload the save you played in co-op. Add the owners who run the server in game by SteamID or profile link. A server behind the game refuses players, so this one checks Steam every 30 minutes and restarts onto a new build as soon as nobody is playing.

You still get an ordinary management panel: a file browser, a live terminal and backups. Plans start at $8.49/month, billing is pay-as-you-go with no contract, and your saves are downloadable whenever you want them.

Why Host Your Sons of the Forest Server With Us

Dedicated Sons of the Forest hosting on the Flux decentralized cloud, with a full settings form, custom game mode, save slots, automatic updates, DDoS protection and 50+ global locations

Fast Deployment

Fast Deployment

Provisioned in about 30 seconds; the first start downloads the 3.4 GB server and loads the island in about three minutes

DDoS Protection

DDoS Protection

Enterprise-grade DDoS protection keeps your server online during attacks

Global Server Network

Global Server Network

Choose from 50+ countries worldwide to minimize latency for players

24/7 Monitoring

24/7 Monitoring

Real-time performance monitoring with automatic alerts

Pay-As-You-Go Pricing

Pay-As-You-Go Pricing

Only pay for resources you use with transparent, flexible pricing

99.9% Uptime

99.9% Uptime

Distributed network architecture ensures maximum availability

Cost Effective

Cost Effective

Save up to 70% compared to traditional cloud providers

Decentralized Infrastructure

Decentralized Infrastructure

No single point of failure across thousands of independent nodes

How to Set Up Your Sons of the Forest Server

No SteamCMD, no Wine, no dedicatedserver.cfg to edit, no port forwarding. Go from sign-up to a live server in four steps.

01

Create an account

Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.

02

Pick a plan

Choose 4 Players, 8 Players or 8 Players Plus for the size of your group and your bases. You can change it later from the dashboard.

03

Choose a region

Select a server location from 50+ countries worldwide so your server runs close to your players.

04

Name it and deploy

Give the server its name, a password if you want one and a game mode, and deploy. Your friends find it by name in the in-game server list.

Sons of the Forest Server Plans

Dedicated Sons of the Forest hosting from $8.49/month, for 4 or the full 8 players, with every server setting and custom game rule in your browser, save slots, saves on every stop and backups on every plan.

🎁 First week free for new users*

4 Players · 9GB

$8.49
per month
Up to4 players
Server RAM9 GB
BackupsAutomatic and manual
Storage
25 GBSSD/NVMe
CPU3 vCores
BandwidthUnlimited
Recommended

8 Players · 11GB

$9.99
per month
Up to8 players
Server RAM11 GB
BackupsAutomatic and manual
Storage
30 GBSSD/NVMe
CPU4 vCores
BandwidthUnlimited
Recommended

8 Players Plus · 14GB

$11.99
per month
Up to8 players
Server RAM14 GB
BackupsAutomatic and manual
Storage
40 GBSSD/NVMe
CPU5 vCores
BandwidthUnlimited

We don't sell player slots. Sons of the Forest allows at most 8 players on a dedicated server. The 4 Players plan starts at 4 slots; you can change Max Players yourself in the Server Settings tab, from 1 to 8. The two 8-player plans differ in headroom: the Plus plan has the memory and cores for big bases and long saves.

First Week Free*
30-day money-back*
No setup fees
Cancel anytime
No player slot limits

*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Decentralized Infrastructure

Global Sons of the Forest Server Locations

Deploy your Sons of the Forest server on a decentralized network of 6,381 Flux nodes across 54 countries. Pick the closest region for the best ping.

6,381
Active Servers
54
Countries
99.9%
Uptime %
GermanyGermany1,484
United StatesUnited States1,049
FinlandFinland1,015
FranceFrance674
CanadaCanada374
DenmarkDenmark365
PolandPoland222
RussiaRussia202
United KingdomUnited Kingdom120
NorwayNorway84
UkraineUkraine71
JapanJapan49
AustraliaAustralia46
SingaporeSingapore42
RomaniaRomania40
SwitzerlandSwitzerland39
SwedenSweden37
LatviaLatvia33
ItalyItaly31
ChileChile26
SlovakiaSlovakia21
United Arab EmiratesUnited Arab Emirates20
PortugalPortugal16
HungaryHungary16
SpainSpain16
BulgariaBulgaria15
BelgiumBelgium12
South AfricaSouth Africa9
MalaysiaMalaysia9
Hong KongHong Kong8
ArgentinaArgentina8
EstoniaEstonia8
BrazilBrazil6
LuxembourgLuxembourg6
IrelandIreland6
GreeceGreece6
IsraelIsrael6
MoldovaMoldova4
LithuaniaLithuania4
SloveniaSlovenia3
VietnamVietnam3
MexicoMexico3
GermanyGermany1,484
United StatesUnited States1,049
FinlandFinland1,015
FranceFrance674
CanadaCanada374
DenmarkDenmark365
PolandPoland222
RussiaRussia202
United KingdomUnited Kingdom120
NorwayNorway84
UkraineUkraine71
JapanJapan49
AustraliaAustralia46
SingaporeSingapore42
RomaniaRomania40
SwitzerlandSwitzerland39
SwedenSweden37
LatviaLatvia33
ItalyItaly31
ChileChile26
SlovakiaSlovakia21
United Arab EmiratesUnited Arab Emirates20
PortugalPortugal16
HungaryHungary16
SpainSpain16
BulgariaBulgaria15
BelgiumBelgium12
South AfricaSouth Africa9
MalaysiaMalaysia9
Hong KongHong Kong8
ArgentinaArgentina8
EstoniaEstonia8
BrazilBrazil6
LuxembourgLuxembourg6
IrelandIreland6
GreeceGreece6
IsraelIsrael6
MoldovaMoldova4
LithuaniaLithuania4
SloveniaSlovenia3
VietnamVietnam3
MexicoMexico3

Sons of the Forest Server Features Explained

Every setting, without the file

A Sons of the Forest server reads one JSON file, dedicatedserver.cfg, as it starts. Here every key in it is a field: name, password, player slots, game mode, autosave interval, the idle and active tick rates, time passing with nobody on, logging. The ports are the deployment's, because the server must bind exactly the ones the network publishes.

Custom game mode, rule by rule

Pick Custom and set enemy spawns, health, damage, armour and aggression, animals and search parties, the starting season, season and day length, rain, cold, hunger and stat damage, food and ammo in containers, building strength, one-hit trees and more. A world keeps the rules it was made with, so the panel applies them to a new world, in a slot of its own, and keeps the old one.

Save slots and your co-op save

The server keeps worlds in numbered save slots and plays one. Switch between them, start a new one in any mode, download any slot, or upload the save your group played in co-op: zip its folder from the host's PC, or take its SaveData.zip, and it lands in an empty slot, never over a world.

Saved, backed up, never left behind

The world is saved the moment the server is asked to stop, and every slot is backed up on every start and every six hours. A server running an older build than the players refuses them, so this one checks Steam every 30 minutes and restarts onto a new build as soon as nobody is playing, or within the hour.

Frequently Asked Questions

Everything you need to know about our hosting service

$8.49/month for 4 players (3 vCores, 9 GB of RAM, 25 GB of storage), $9.99/month for the full 8 players (4 vCores, 11 GB, 30 GB) and $11.99/month for 8 players with big bases and long saves (5 vCores, 14 GB, 40 GB). Billing is pay-as-you-go with no long-term contract.
The dedicated server keeps the whole island loaded, whoever is on, and players, their bases and a long save add to that. That is why the smallest plan here has 9 GB.
Up to 8, the most the game allows on a dedicated server. The 4 Players plan starts with 4 slots; you can change Max Players yourself in the Server Settings tab, from 1 to 8.
In Sons of the Forest, open Multiplayer, then Join, and find the server by its name in the list, or use Direct with the server's address and game port from the dashboard. Give them the password if you set one.
Yes. Zip the save folder from the host's PC (on Windows, AppData\LocalLow\Endnight\SonsOfTheForest\Saves\<SteamID>\Multiplayer\<save id>) and upload it in the Save Slots tab, or upload its SaveData.zip. It goes into an empty slot; switch the server to it and play on. The world comes across; each player's own inventory may stay with the co-op game.
Yes. Pick Normal, Hard, Hard Survival, Peaceful or Creative, or Custom and set every rule: enemy spawns, health, damage, armour and aggression, animals, search parties, starting season, season and day length, rain, cold, hunger and stat damage, food and ammo in containers, building strength, one-hit trees and more. A world keeps the settings it was made with, so they apply to a new world: create one in the Save Slots tab.

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