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Soulmask Server Hosting On the Decentralized Cloud

Rent a dedicated Soulmask server from $9.49/mo. Cloud Mist Forest or Shifting Sands, PvE or PvP, every gameplay rate with the game's own presets, Workshop mods, bans and backups in your browser.

Host your own Soulmask dedicated server on the Flux decentralized cloud. Soulmask 1.0 with both maps (Cloud Mist Forest and the Shifting Sands DLC), PvE or PvP, about 80 gameplay settings as a form with the game's own presets, changes applied live, Workshop mods, a live server console, bans and automatic backups. 10 to 40-player plans from $9.49/month, with DDoS protection and nodes in 50+ countries.

First week free for new users
2 Maps
Cloud Mist Forest and Shifting Sands
$9.49
From, per month
12 GB+
RAM on every plan

Manage Everything From One Dashboard

Full control of your Soulmask server from the browser: map and mode, every gameplay rate with presets, live changes, bans, Workshop mods, files, backups and the game's own console. No SteamCMD, no SSH.

Dashboard preview

Overview

status, address, players, map and build at a glance

Live status

Whether your server is up, how many players are on, the map, the build, and how much CPU and RAM it uses right now.

Settings and rates

Name, map, mode and passwords in one form; about 80 gameplay settings with the game's own defaults and presets in another.

Server console

Who is on, message everyone, save now, ban and mute, set a gameplay value live and run any of the console's commands.

Choose your location

Place the server in any of 50+ countries, and see which of them have room for it right now.

Scale hardware

Add CPU, RAM or disk when your tribes and their bases outgrow the plan.

Live console

A real terminal into the container, beside the server log as it happens.

File manager

Worlds, gameplay settings and logs, straight from the browser.

Backups

Automatic backups of every map's world, your settings and bans, every 6 hours and on every start, restored in one click.

Why Host Your Soulmask Server on Flux?

A Soulmask tribe never really logs off: tribesmen keep working, crops keep growing and invasions come whether or not the host is online. A dedicated Soulmask server keeps your world running around the clock, on Cloud Mist Forest or Shifting Sands, with your rules, whether or not your own PC is on.

It is also one of the heavier servers to host. We measured about 9 GB of RAM in use before a single player joined, so every plan here starts at 12 GB, with dedicated vCores and memory reserved for your server rather than shared, on a decentralized cloud of thousands of independent nodes across 50+ countries.

The fiddly parts are handled. There is no launch script to write and no GameXishu.json to edit with the server stopped: the name, map, mode and passwords are a form, about 80 gameplay settings are another, the game’s own presets are one click, and your changes reach the running server without a restart. The ports are opened and routed for you, the server installs the latest build on every start and saves before every restart, and your world is synced to a standby node.

You still get an ordinary management panel, and more: the game’s own console, bans, Workshop mods, a file browser and automatic backups. Plans start at $9.49/month, billing is pay-as-you-go with no contract, and your world is downloadable whenever you want it.

Why Host Your Soulmask Server With Us

Dedicated Soulmask hosting on the Flux decentralized cloud, with the RAM the game really needs, every gameplay rate in a form, the game's own console in your browser, DDoS protection and 50+ global locations

Fast Deployment

Fast Deployment

Provisioned in about 30 seconds; the first start then downloads the 2.2 GB server and builds the world, so it is up within minutes

DDoS Protection

DDoS Protection

Enterprise-grade DDoS protection keeps your server online during attacks

Global Server Network

Global Server Network

Choose from 50+ countries worldwide to minimize latency for players

24/7 Monitoring

24/7 Monitoring

Real-time performance monitoring with automatic alerts

Pay-As-You-Go Pricing

Pay-As-You-Go Pricing

Only pay for resources you use with transparent, flexible pricing

99.9% Uptime

99.9% Uptime

Distributed network architecture ensures maximum availability

Cost Effective

Cost Effective

Save up to 70% compared to traditional cloud providers

Decentralized Infrastructure

Decentralized Infrastructure

No single point of failure across thousands of independent nodes

How to Set Up Your Soulmask Server

No SteamCMD, no launch script, no GameXishu.json to edit by hand. Go from sign-up to a live dedicated server in four steps.

01

Create an account

Sign up free in seconds with Google, email, or a Flux (ZelCore / SSP) wallet. No commitment.

02

Pick a plan

Choose 10, 20 or 40 players for the size of your tribe. You can change it later from the dashboard.

03

Choose a region

Select a server location from 50+ countries worldwide so your server runs close to your players.

04

Name it, pick a map, deploy

Name the server, choose Cloud Mist Forest or Shifting Sands, PvE or PvP, and deploy. The first start downloads about 2.2 GB and builds the world.

Soulmask Server Plans

Dedicated Soulmask hosting from $9.49/month, for 10, 20 or 40 players, with both maps, PvE or PvP, presets, live gameplay changes, Workshop mods and automatic backups on every plan.

🎁 First week free for new users*

10 Players · 12GB

$9.49
per month
Up to10 players
Server RAM12 GB
BackupsAutomatic and manual
Storage
30 GBSSD/NVMe
CPU3 vCores
BandwidthUnlimited
Recommended

20 Players · 14GB

$10.99
per month
Up to20 players
Server RAM14 GB
BackupsAutomatic and manual
Storage
40 GBSSD/NVMe
CPU4 vCores
BandwidthUnlimited

40 Players · 18GB

$13.99
per month
Up to40 players
Server RAM18 GB
BackupsAutomatic and manual
Storage
50 GBSSD/NVMe
CPU6 vCores
BandwidthUnlimited

We don't sell player slots. The player count on each plan is its starting Max Players: you can raise it yourself in Deployment Settings, up to the game's 70. Each plan is sized by memory for its own figure, so for a bigger group pick the plan that covers it.

First Week Free*
30-day money-back*
No setup fees
Cancel anytime
Max Players up to 70

*The first week is free for customers new to Flux Cloud: one free week per account, not per app or per server. It takes no card and ends on its own after 7 days unless you choose to keep the server. If you've deployed any app on Flux before, standard pricing applies. Our 30-day money-back guarantee covers your first paid month, whether or not you took the free week first.

Decentralized Infrastructure

Global Soulmask Server Locations

Deploy your Soulmask server on a decentralized network of 6,397 Flux nodes across 55 countries. Pick the closest region for the best ping.

6,397
Active Servers
55
Countries
99.9%
Uptime %
GermanyGermany1,500
United StatesUnited States1,050
FinlandFinland1,020
FranceFrance685
CanadaCanada374
DenmarkDenmark366
PolandPoland220
RussiaRussia180
United KingdomUnited Kingdom121
NorwayNorway84
JapanJapan49
UkraineUkraine49
SingaporeSingapore44
ChileChile42
AustraliaAustralia42
SwitzerlandSwitzerland41
RomaniaRomania39
SwedenSweden35
LatviaLatvia34
ItalyItaly31
SlovakiaSlovakia21
United Arab EmiratesUnited Arab Emirates20
SpainSpain17
PortugalPortugal17
HungaryHungary16
BulgariaBulgaria15
BelgiumBelgium12
South AfricaSouth Africa10
MalaysiaMalaysia10
ArgentinaArgentina9
EstoniaEstonia8
Hong KongHong Kong8
LuxembourgLuxembourg6
IrelandIreland6
BrazilBrazil5
IsraelIsrael5
GreeceGreece4
MoldovaMoldova4
LithuaniaLithuania4
MexicoMexico3
SloveniaSlovenia3
VietnamVietnam3
GermanyGermany1,500
United StatesUnited States1,050
FinlandFinland1,020
FranceFrance685
CanadaCanada374
DenmarkDenmark366
PolandPoland220
RussiaRussia180
United KingdomUnited Kingdom121
NorwayNorway84
JapanJapan49
UkraineUkraine49
SingaporeSingapore44
ChileChile42
AustraliaAustralia42
SwitzerlandSwitzerland41
RomaniaRomania39
SwedenSweden35
LatviaLatvia34
ItalyItaly31
SlovakiaSlovakia21
United Arab EmiratesUnited Arab Emirates20
SpainSpain17
PortugalPortugal17
HungaryHungary16
BulgariaBulgaria15
BelgiumBelgium12
South AfricaSouth Africa10
MalaysiaMalaysia10
ArgentinaArgentina9
EstoniaEstonia8
Hong KongHong Kong8
LuxembourgLuxembourg6
IrelandIreland6
BrazilBrazil5
IsraelIsrael5
GreeceGreece4
MoldovaMoldova4
LithuaniaLithuania4
MexicoMexico3
SloveniaSlovenia3
VietnamVietnam3

Soulmask Server Features Explained

Both maps, each with its own world

Choose Cloud Mist Forest or the Shifting Sands desert in Deployment Settings. The server keeps each map’s world in its own place, so switching maps never overwrites the other one, and every backup holds both. Players need the Shifting Sands DLC to join that map.

Every gameplay rate, with the game’s presets

About 80 gameplay settings, with the game’s own defaults and ranges: experience, gathering and drops, crafting and farming, hunger and thirst, combat, building decay, invasions and tribe limits. Start from one of the presets the server ships (Casual to Master, 3x or 5x rates, Warrior, Tribe Management, Creative) and fine-tune from there. A value a GM changes in game is kept, never silently undone.

Changes without a restart

“Apply to the running server” sets every changed value on the live world through the game’s own console, so a rate change does not have to wait for a quiet hour. Anything else applies on the next start.

The game’s own console, in your browser

The Server Console runs commands on Soulmask’s maintenance console, inside your server, with nothing opened to the internet: who is on, message everyone, save now, ban and mute, the invite code, every tribe, set a gameplay value, restart with a countdown in chat, and any of its 40 commands.

Saves, backups and fresh starts

The world is written to disk every 5 minutes and before every stop or restart. A backup is made when the server starts and every 6 hours, and the World tab makes one on demand, restores any of them, takes a world.db from another server, or starts the map over, always after a safety copy of what is there now.

Frequently Asked Questions

Everything you need to know about our hosting service

$9.49/month for 10 players (3 vCores, 12 GB of RAM, 30 GB of storage), $10.99/month for 20 players (4 vCores, 14 GB, 40 GB) and $13.99/month for 40 players (6 vCores, 18 GB, 50 GB). Billing is pay-as-you-go with no long-term contract.
Because a Soulmask server needs it. We measured about 8.9 GB in use (9.5 GB at its peak) on Cloud Mist Forest with nobody on: the world holds over 11,000 creatures and builds its dungeons when it starts. 12 GB leaves room for your tribes, their bases and their tribesmen.
Yes. Pick Shifting Sands as the map in Deployment Settings. Each map keeps its own world on the server, so switching back to Cloud Mist Forest later finds that world as you left it. Players need the Shifting Sands DLC to join that map.
In Soulmask, open Online Game, then the Private Server tab, and paste your server's invite code (shown in the dashboard) into the search field at the top right. Or choose Connect directly to server and type the address and port from the dashboard, and the join password if you set one.
Your server has a GM password (set it in Deployment Settings, or use the one generated for you). In game, press ~ to open the console and type gm key followed by the password, then open the GM panel.
Yes. The Server Settings tab has about 80 gameplay settings with the game's own defaults and ranges: experience, gathering and drops, crafting and farming, survival, combat, building, invasions and tribe limits. The Gameplay tab starts you from one of the game's presets (Casual to Master, 3x or 5x rates, Warrior, Creative) and applies your values to the running server without a restart.

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