Flux in Numbers: November 2026
Fluxers! Last month we promised to keep measuring. On 31 October 2026 we ran the network census again, with the same endpoints and the same method as in October’s edition, which itself followed the Flux v9 whitepaper. It was a month with a block reward reduction, two FluxOS releases and 21 new games on the hub, so here is where it left the network.
In short, applications passed 2,000, the network went majority-private, and games now make up more than half of everything deployed.
Applications: past 2,000
On 2 October the global application registry held 1,913 applications. On 31 October it holds 2,298: 385 more in four weeks, a rise of 20%. Since the whitepaper census on 3 September, when the count was 1,195, the registry has almost doubled.
The network keeps modernising as it grows. Version 8 of the application specification now covers 88% of deployments, up from 84% a month ago.
Nodes: every tier up again
The fleet grew from 6,801 to 6,912 machines, and once again every tier added capacity:
- Cumulus: 3,390 → 3,391
- Nimbus: 1,631 → 1,699
- Stratus: 1,780 → 1,822
Nimbus led the way this month with 68 new machines. All of this growth came in the same month as the first annual block reward reduction, which landed on schedule at block 3,071,200 on 26 October.
Games: more than half the network
A month ago, 865 applications on Flux were game servers. Today there are 1,219, up 41%, and for the first time they are more than half of every application on the network (53%).
- RuneScape: Dragonwilds: 692 servers, up from 484, and still the most deployed game on Flux by far.
- Palworld: 166
- Valheim: 140
- Enshrouded: 50
- Minecraft: 49
- Then Project Zomboid, Satisfactory, ARK: Survival Ascended, 7 Days to Die, Terraria, tModLoader, The Isle, Rust and more than a dozen others.
The games hub itself went from twelve titles to 33 in a single month. The newest arrivals, among them Counter-Strike 2, Conan Exiles and Sons of the Forest and, this week, Abiotic Factor, already have their first servers running.
The network is now majority-private
1,341 applications, or 58%, are private enterprise deployments, whose code, configuration and secrets are encrypted so that only ArcaneOS nodes can run them. A month ago it was 49%.
Games drive much of that, since the hub deploys every server privately, but not all of it. Private deployments of everything else grew too, from 331 to 405, as more owners of business apps, APIs and agents choose encryption by default.
A new category: personal AI agents
The biggest new arrival in the data is AI agents. Through the self-hosted apps hub, more than 200 private AI assistants now run on Flux: 179 OpenClaw deployments, connected to Telegram, WhatsApp, Discord and more, and 31 Hermes agents. Each one runs on its own, with the owner’s own AI key, on a decentralized cloud instead of someone else’s platform. We wrote about where this is going in the agent-native cloud.
Built to stay up
323 public applications now use primary/standby storage, up from 290: one live copy serving traffic and a second on a separate node with its data in sync, ready to take over. With FluxOS 8.21 and 8.22 this month, those handovers keep every byte, and nodes step aside on their own when their host is unwell.
How we measured
The application figures are the records returned by the network’s global application registry (apps/globalappsspecifications), retrieved on 31 October 2026 and counted as in October. Node counts come from the network’s own node census (daemon/getfluxnodecount). Game servers are counted by their game image or the hub’s naming, private deployments by the enterprise field on each specification, and AI agents by the products hub’s naming.
Anyone can run the same queries against the public API and check our work.
What it adds up to
Two months after the whitepaper, the network has almost twice as many applications, more machines in every tier, a majority of private workloads, a games hub that is now the largest single source of demand, and a new wave of people running their own AI agents. And it did all of that in the month its block reward stepped down, which is exactly the shift from emission to usage that the whitepaper describes.
See you in December.
Posted in Ecosystem News
by RunonFlux
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