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Flux in Numbers: One Month After the Whitepaper

Flux in Numbers: One Month After the Whitepaper

Fluxers! When we published the Flux v9 whitepaper, every number in it came from a census of the network taken on 3 September 2026. One month later, we ran the same census again — same endpoints, same method — to see what has changed.

The short version: the network is growing fast, and it is growing in every direction at once.

Applications: up 60% in a month

On 3 September, the global application registry held 1,195 applications. On 2 October it holds 1,913.

That is 718 new applications in a single month — growth of 60%. Requested instances rose from 7,486 to 8,509 over the same period.

The network is also modernising as it grows. Version 8 of the application specification now accounts for 84% of all deployments, up from 73% a month ago.

Nodes: every tier up

The fleet itself grew alongside the workloads, from 6,489 nodes to 6,801 — 312 more machines — and every tier added capacity:

  • Cumulus: 3,247 → 3,390
  • Nimbus: 1,615 → 1,631
  • Stratus: 1,627 → 1,780

Stratus, the largest tier with 40,000 FLUX locked per node, grew fastest of all — 153 new machines, nearly 10% in a month. Operators are committing serious collateral to the network’s future.

Game servers are the headline

The single biggest story in the data is games. 865 applications on Flux are game servers — 45% of everything registered on the network.

  • RuneScape: Dragonwilds — 484 servers. The game left early access and Flux became one of the places its players went. Two weeks after 1.0, it is already the most deployed game on the hub; we wrote up what hosting it taught us.
  • Palworld — 173
  • Valheim — 124
  • Minecraft — 48
  • Plus Enshrouded, Terraria, FiveM, Satisfactory, Windrose, V Rising, Rust and Project Zomboid.

The games hub itself has grown to twelve titles, with V Rising and Satisfactory the newest additions.

Half the network is now private

945 applications — 49% — are private enterprise deployments, whose code, configuration and secrets are encrypted so that only ArcaneOS nodes can run them. That share has grown even in the last week: it was 44% on 26 September.

Much of that growth is privacy by default. The games hub deploys every server privately, so server passwords and settings are never visible on chain — which makes 614 of those private applications game servers. The other 331 are private deployments of everything else: business applications, APIs, and Git-deployed projects whose owners chose encryption. Either way, nearly half the network now runs on nodes that have proved what they are.

Deploy from Git keeps climbing

More than 350 applications are now Orbit deployments — pushed straight from a Git repository, with no Dockerfile written by hand. The Orbit image remains the most deployed public image on the network.

Built to stay up

290 public applications use Flux’s primary/standby storage — one live copy serving traffic and another on a separate node, with its data kept in sync, ready to take over. A further 65 replicate their data across every instance. We explain how that works in a separate article on keeping apps online.

AI on Flux

The Flux LLM hub now serves nine models across 140 instances on Flux nodes, including FluxAI, our own fine-tuned deploy model, from a pool of 40. And the assistant in the new FluxCloud preview runs entirely on that stack.

How we measured

The application figures are the records returned by the network’s global application registry (apps/globalappsspecifications), counted exactly as the whitepaper’s measurement script counts them, retrieved on 2 October 2026. Node counts come from the network’s own node census. Game servers are counted by their game image or the hub’s naming, and private deployments by the enterprise field on each specification.

Anyone can run the same queries against the public API and check our work — that is the point of publishing the method alongside the numbers.

What it adds up to

A month ago, the whitepaper described Flux as a general-purpose cloud with a broad mix of real workloads. A month later, that mix is bigger in every dimension at once: more applications, more machines behind them, more of them private, more of them deployed from Git, and a games hub that has become one of the network’s great engines of growth.

We will keep measuring. See you next month.


Posted in Ecosystem News

by RunonFlux

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