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Thirty-Five Games: SCUM, The Forest and Abiotic Factor

Thirty-Five Games: SCUM, The Forest and Abiotic Factor

Fluxers! The games hub keeps growing. Three more survival worlds have joined since our last update: SCUM, The Forest and Abiotic Factor. That brings the hub to 35 games, every one on dedicated vCores and memory on the decentralized cloud, with DDoS protection, nodes in 50+ countries and the first week free for new users.

SCUM

The hardcore open-world survival game, from $10.99 a month. SCUM is a heavy server, using about 10.6 GB of memory with the island loaded and nobody on it, so every plan starts at 14 GB, and the top plan holds 64 players.

  • All 437 server settings from ServerSettings.ini in a searchable form, each with the game’s own default.
  • Admins, bans, a whitelist and a private-server list by SteamID or Steam profile link, showing the names the save knows.
  • Raid times, the trader economy and scheduled messages, edited in the browser with a JSON check before they are saved.
  • A save that stays safe. The database is copied consistently every five minutes and backed up on start and every six hours, and the save is copied to a standby node. You can also bring a save from another server.

The Forest

The original that started it all, from $6.49 a month, joining Sons of the Forest on the hub.

  • Five save slots. Switch worlds anytime, start new ones in any difficulty, or upload the save you played in co-op.
  • Every server setting in a form, and the name, passwords, difficulty and daily restart changed without redeploying the world.
  • Run it from inside the game with an admin password and /kick, /ban and /save.
  • Always current. The server checks Steam every 30 minutes and moves to a new build as soon as nobody is playing.

Abiotic Factor

Survival in an underground research facility for up to 24 scientists, from $5.49 a month, with PC, PlayStation and Xbox crossplay if you want it.

  • Every sandbox rule in a form, with the game’s own defaults.
  • Worlds you can switch between, new ones started from the browser, and the world you played on your PC uploaded.
  • Admins by SteamID or Steam profile link, or a shared in-game admin password.
  • Restarts that wait for an empty server. Daily restarts and game updates happen once nobody is playing, so your crew’s progress is always in the latest autosave.

Thirty-five and counting

Games are now the largest single source of demand on Flux: our November census counted 1,219 game servers, more than half of every application on the network. Pick your world at runonflux.com/games, or compare every plan on the pricing page.


Posted in Ecosystem News

by RunonFlux

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